Station XX-16226 · no signal
Typical 5X pve
Offline 199.30.67.210:28029 checked 32d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,226
- top 71%
- Last wipe
- 37d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Typical 5X pve?
Generated by the game, the map on Typical 5X pve is procedural, size 4,500 with seed 6738. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Typical 5X pve?
Its name points to a gather rate of 5x on Typical 5X pve. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Typical 5X pve right now?
Typical 5X pve is not responding at this moment and is offline, last seen 32 days 23 hours ago.
How does Typical 5X pve rank against other Rust servers?
On player hours for the past week, Typical 5X pve sits at #16,226, which puts it inside the top 71% of every ranked server.
Server facts
How reliably does Typical 5X pve stay online?
Typical 5X pve is down at the moment; the last recorded contact was 32 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 20 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Typical 5X pve hosted?
No region is published by Typical 5X pve. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 199.30.67.210:28029.
Which Rust version is Typical 5X pve running?
On Linux, Typical 5X pve runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does Typical 5X pve wipe, and on which days?
The rhythm of Typical 5X pve cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 37 days 22 hours is how long the current world has been running.
Lists and tags
What do the server tags on Typical 5X pve mean?
These are the tags Typical 5X pve publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Typical 5X pve appear?
These Rust Server Trends lists include Typical 5X pve: 5x Rust servers and Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 5x.
Connecting
How do you connect to Typical 5X pve?
Enter client.connect 199.30.67.210:28029 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.