Rust Server TrendsSeismic network · station log
Recording Stations11,737 Players52,204 Active3,347 Wipes · 3 h125 48 h

Station XX-15478 · no signal

Typical 10X

Offline 199.30.67.210:28025 checked 38d ago

10x
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,478
top 70%
Last wipe
38d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15478 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 20 Sep, 07:29 UTC38d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Frontier - EU 10x | No BPs | Kits | Shop EU · groups of 8+ · 10x · 4 on average
0/ 16
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 345 on average
267/ 350
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 178 on average
191/ 300
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 178 on average
246/ 250
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 152 on average
38/ 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average
55/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Typical 10X?

Generated by the game, the map on Typical 10X is procedural, size 4,500 with seed 6738. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Typical 10X?

Going by its name, Typical 10X runs 10x gather. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Typical 10X right now?

Typical 10X is not responding at this moment and is offline, last seen 38 days 3 hours ago.

How does Typical 10X rank against other Rust servers?

Over the last seven days, Typical 10X recorded enough player hours to reach #15,478 worldwide, placing it in the top 70% of all ranked servers.

Server details

How reliably does Typical 10X stay online?

No contact with Typical 10X right now, and the last recorded contact was 38 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.

Where in the world is Typical 10X hosted?

No region is published by Typical 10X. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 199.30.67.210:28025 is the address it uses.

What build of Rust does Typical 10X use?

Rust network protocol 2633 and build 164530 on Linux is what Typical 10X runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Typical 10X?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 11 hours after the wipe.

How often does Typical 10X wipe, and on which days?

On record so far are too few of Typical 10X's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 38 days 16 hours.

Tags

What do the server tags on Typical 10X mean?

The game's server browser reads the tags Typical 10X publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Typical 10X appear?

You will find Typical 10X on the following Rust Server Trends lists: 10x Rust servers and Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 10x.

How to join

How do you connect to Typical 10X?

You can connect by pressing F1 in Rust and typing client.connect 199.30.67.210:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.