Station XX-3987 · recording
Traveler's Rest
Online 199.127.62.149:28015 checked 7m ago
- Players now
- 1/ 30
- 3% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 2
- Rank
- #3,987
- top 18%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 30 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 04:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 00:13 UTC6d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Traveler's Rest?
The procedural map on Traveler's Rest is size 4,250 with seed 404629744, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Traveler's Rest?
The name of Traveler's Rest gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Traveler's Rest?
1 of the 30 slots on Traveler's Rest are filled right now. Averaged across the last seven days the population was 1 players, reaching a peak of 2. The last 48 hours show their highest activity at 03:00 UTC, averaging 2 players.
How does Traveler's Rest rank against other Rust servers?
On player hours for the past week, Traveler's Rest sits at #3,987, which puts it inside the top 18% of every ranked server.
Server facts
How reliably does Traveler's Rest stay online?
As recorded now, Traveler's Rest is running. The uptime it reports puts its last restart about 4 days 13 hours ago. It was up 84% of the time across the last 7 full days: 141 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does Traveler's Rest hold a steady tick rate?
Its average server fps over the last 48 hours was 63, and it never dropped below 48. The world held up to 98,404 entities at its peak, buildings and deployables included. Memory use peaked at 3,952 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Traveler's Rest run from?
No region is published by Traveler's Rest. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 199.127.62.149:28015 is the address it uses.
What build of Rust does Traveler's Rest use?
Traveler's Rest is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Traveler's Rest?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Traveler's Rest run its wipes?
Too few wipes of Traveler's Rest are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 6 days 1 hours.
Server tags
What do the server tags on Traveler's Rest mean?
These are the tags Traveler's Rest publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): Slots: 30; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Traveler's Rest appear?
The Rust Server Trends lists that take in Traveler's Rest are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to Traveler's Rest?
You can connect by pressing F1 in Rust and typing client.connect 199.127.62.149:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.