Station XX-5829 · recording
RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |
Online 198.73.57.139:28015 checked 9m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #5,829
- top 26%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Thu 13:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Generated by the game, the map on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is procedural, size 4,500 with seed 745154340. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
2x gather is what RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | runs, judging by its name. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
A reading taken now shows 0 players on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, which has 100 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 14:00 UTC, averaging 1 players.
How does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | rank against other Rust servers?
Over the last seven days, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | recorded enough player hours to reach #5,829 worldwide, placing it in the top 26% of all ranked servers.
Operator and location
How reliably does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | stay online?
Right now, you can reach RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |. Its reported uptime points to a restart about 42 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 4 October 2026 is when Rust Server Trends first recorded it.
How well does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | perform under load?
Its average server fps over the last 48 hours was 94, and it never dropped below 50. Buildings, deployables and all the rest of the world's entities brought it to a high of 130,934. Its highest memory use was 5,070 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | hosted?
Nothing about a region comes from RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 198.73.57.139:28015.
Which Rust version is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | running?
On Windows, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | run its wipes?
Too few wipes of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 28 days 6 hours.
Server tags
What do the server tags on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | mean?
These are the tags RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | appear?
The Rust Server Trends lists that take in RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | are: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How to join
What steps get you onto RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?
Enter client.connect 198.73.57.139:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/kGFAR6Fu7f is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.