Rust Server TrendsSeismic network · station log
Recording Stations11,679 Players49,738 Active3,164 Wipes · 3 h118 48 h

Station XX-15335 · recording

[TRT] The Rust Trials

Online 198.58.103.215:45006 checked 11m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15335 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average
232/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
310/ 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
24/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
24/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
50/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average
142/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [TRT] The Rust Trials?

Generated by the game, the map on [TRT] The Rust Trials is procedural, size 3,000 with seed 1. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [TRT] The Rust Trials?

You will find no gather rate in the name of [TRT] The Rust Trials. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [TRT] The Rust Trials right now?

At this moment, [TRT] The Rust Trials records 0 players across 50 slots. The seven-day average for this server is 0 players.

How does [TRT] The Rust Trials rank against other Rust servers?

On player hours for the past week, [TRT] The Rust Trials sits at #15,335, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does [TRT] The Rust Trials stay online?

Right now, you can reach [TRT] The Rust Trials. Going by the uptime figure it reports, it restarted about 25 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.

How well does [TRT] The Rust Trials perform under load?

Its average server fps over the last 48 hours was 126, and it never dropped below 74. Buildings, deployables and all the rest of the world's entities brought it to a high of 47,815. Its highest memory use was 1,777 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [TRT] The Rust Trials run from?

No region is published by [TRT] The Rust Trials. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 198.58.103.215:45006.

Which Rust version is [TRT] The Rust Trials running?

On Linux, [TRT] The Rust Trials runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does [TRT] The Rust Trials run its wipes?

On record so far are too few of [TRT] The Rust Trials's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 14 days 7 hours.

Lists and tags

What do the server tags on [TRT] The Rust Trials mean?

The game's server browser reads the tags [TRT] The Rust Trials publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [TRT] The Rust Trials appear?

These Rust Server Trends lists include [TRT] The Rust Trials: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto [TRT] The Rust Trials?

Enter client.connect 198.58.103.215:45006 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://attoric.net.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.