Station XX-15423 · recording
LinuxGSM
Online 198.44.49.134:28015 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,423
- top 69%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.6 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 80%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 19:08 UTC12d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 12 Oct, 03:33 UTC16d ago | M0.0▲rising | 1 | halved by day 2 | 3.6 days | 0 | |
| Sun 4 Oct, 06:28 UTC24d ago | M0.0▲rising | 1 | held half | 7.9 days | 0 | |
| Thu 1 Oct, 18:21 UTC FW26d ago | M0.0▲rising | 1 | held half | 2.5 days | 0 | |
| Sun 27 Sep, 05:14 UTC31d ago | M0.0▲rising | 1 | held half | 4.5 days | 0 | |
| Thu 24 Sep, 05:18 UTC34d ago | M0.0▲rising | 1 | held half | 3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on LinuxGSM?
A procedural map runs on LinuxGSM, generated by the game.
Which settings and rules apply on LinuxGSM?
No gather rate appears in the name of LinuxGSM. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on LinuxGSM?
At this moment, LinuxGSM records 0 players across 50 slots. Averaged across the last seven days, the population was 0 players.
How does LinuxGSM rank against other Rust servers?
On player hours for the past week, LinuxGSM sits at #15,423, which puts it inside the top 69% of every ranked server.
Server details
How reliably does LinuxGSM stay online?
Right now, you can reach LinuxGSM. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does LinuxGSM run from?
A region is not published by LinuxGSM. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 198.44.49.134:28015.
Which Rust version is LinuxGSM running?
Rust network protocol 2634 and build 167781 on Linux is what LinuxGSM runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on LinuxGSM?
On average, the busiest point of its recent wipes drew 1 players. 7 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 80% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.
How often does LinuxGSM wipe, and on which days?
There is no next wipe to predict at LinuxGSM, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 12 days 17 hours.
Server tags
What do the server tags on LinuxGSM mean?
Tags published by LinuxGSM and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does LinuxGSM appear?
You will find LinuxGSM on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to LinuxGSM?
To join, enter client.connect 198.44.49.134:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.