Rust Server TrendsSeismic network · station log
Recording Stations11,882 Players97,865 Active3,914 Wipes · 3 h398 48 h

Station XX-15986 · no signal

GamesOMG Achievement Run

Offline 198.27.75.65:26030 checked 24d ago

weekly wipes
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,986
top 71%
Last wipe
24d ago
weekly schedule
Next wipe
3d 19h
Mon 2 Nov, 12:02 UTC
Seismic record · station XX-15986 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 12:02 UTC, in 3d 19h. Its weekly schedule tag · low confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 3d 19hMon 2 Nov, 12:02 UTC
  2. 7d 2hThu 5 Nov, 19:00 UTCFW
  3. 10d 19hMon 9 Nov, 12:02 UTC
  4. 17d 19hMon 16 Nov, 12:02 UTC
  5. 24d 19hMon 23 Nov, 12:02 UTC
  6. 31d 19hMon 30 Nov, 12:02 UTC
  7. 35d 2hThu 3 Dec, 19:00 UTCFW
  8. 38d 19hMon 7 Dec, 12:02 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 12:02 UTC24d ago M0.0steady 0 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
404/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
971/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
59/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
987/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
27/ 250
Rustafied.com - EU Main EU · groups of 16+ · weekly · 226 on average
861/ 875
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on GamesOMG Achievement Run?

The map on GamesOMG Achievement Run is procedural, produced by the game.

Which settings and rules apply on GamesOMG Achievement Run?

No gather rate appears in the name of GamesOMG Achievement Run. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on GamesOMG Achievement Run?

A reading taken now finds GamesOMG Achievement Run offline; the most recent activity was 24 days 4 hours ago.

How does GamesOMG Achievement Run rank against other Rust servers?

The last seven days of player hours place GamesOMG Achievement Run at #15,986, in the top 71% of all ranked servers.

Operator and location

How reliably does GamesOMG Achievement Run stay online?

As recorded now, GamesOMG Achievement Run is not reachable, the last contact having been 24 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 5 October 2026 is when Rust Server Trends first recorded it.

Which region does GamesOMG Achievement Run run from?

Nothing about a region comes from GamesOMG Achievement Run. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 198.27.75.65:26030.

What build of Rust does GamesOMG Achievement Run use?

GamesOMG Achievement Run is running Rust network protocol 2634 and build 166652 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on GamesOMG Achievement Run?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does GamesOMG Achievement Run wipe, and on which days?

The prediction is taken from its tag, since GamesOMG Achievement Run has too few wipes on record to confirm the schedule. The date of its next wipe is Monday 2 November at 12:02 UTC. It has run its current world for 24 days 4 hours. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on GamesOMG Achievement Run mean?

Tags published by GamesOMG Achievement Run and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does GamesOMG Achievement Run appear?

These Rust Server Trends lists include GamesOMG Achievement Run: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly.

Join the server

How do you connect to GamesOMG Achievement Run?

You can connect by pressing F1 in Rust and typing client.connect 198.27.75.65:26030 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.