Rust Server TrendsSeismic network · station log
Recording Stations11,749 Players65,278 Active3,453 Wipes · 3 h195 48 h

Station EU-3417 · recording

RustVikings FULLWIPE 24/10

Online EU 198.244.225.42:28015 checked 9m ago

biweekly wipes vanillaoxide
Connect
Players now
2/ 40
5% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 5
Rank
#3,417
top 15% · #1279 in EU
Last wipe
4d ago
biweekly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-3417 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 40 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−2into Wed 01:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246812:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap
5.9 daysbetween real wipes
on rhythm
14%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
25%else halves by day 2

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 9d 5hSat 7 Nov, 17:46 UTC
  3. 23d 5hSat 21 Nov, 17:46 UTC
  4. 35d 7hThu 3 Dec, 19:00 UTCFW
  5. 37d 5hSat 5 Dec, 17:46 UTC

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 17:46 UTC4d ago M0.6rising 4 – running 0
Fri 23 Oct, 17:44 UTC5d ago M0.3rising 2 – 1 days 0
Thu 15 Oct, 16:27 UTC13d ago M0.0rising 1 halved by day 3 8.1 days 0
Fri 9 Oct, 17:52 UTC19d ago M0.7rising 5 halved by day 1 5.9 days 0
Sat 26 Sep, 14:42 UTC32d ago M0.8rising 7 halved by day 2 13.1 days 0
Sat 19 Sep, 14:27 UTC39d ago M0.6rising 5 held half 7 days 1
Thu 17 Sep, 17:28 UTC41d ago M0.7rising 5 – 1.9 days 0
Sun 13 Sep, 16:25 UTC45d ago M0.7rising 5 halved by day 2 4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
161/ 200
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 126 on average
30/ 100
Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 29 on average
26/ 200
Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 24 on average
12/ 200
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNIS EU · groups of 30+ · biweekly · 17 on average
21/ 150
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 EU · groups of 8+ · biweekly · 16 on average
4/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustVikings FULLWIPE 24/10?

The procedural map on RustVikings FULLWIPE 24/10 is size 3,500 with seed 648252, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RustVikings FULLWIPE 24/10?

No gather rate appears in the name of RustVikings FULLWIPE 24/10. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on RustVikings FULLWIPE 24/10 right now?

A reading taken now shows 2 players on RustVikings FULLWIPE 24/10, which has 40 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 5. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 4 players.

How does RustVikings FULLWIPE 24/10 rank against other Rust servers?

The last seven days of player hours place RustVikings FULLWIPE 24/10 at #3,417, in the top 15% of all ranked servers and #1,279 in Europe.

Operator and location

How reliably does RustVikings FULLWIPE 24/10 stay online?

RustVikings FULLWIPE 24/10 is up at the moment. Its reported uptime points to a restart about 38 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does RustVikings FULLWIPE 24/10 perform under load?

The 48-hour average is 108 server fps; 75 is the lowest observed. The world held up to 72,917 entities at its peak, buildings and deployables included. It reached a ceiling of 4,111 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does RustVikings FULLWIPE 24/10 run from?

With its EU tag, RustVikings FULLWIPE 24/10 lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 198.244.225.42:28015.

What build of Rust does RustVikings FULLWIPE 24/10 use?

RustVikings FULLWIPE 24/10 is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on RustVikings FULLWIPE 24/10?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 28 hours after the wipe. Until the next wipe the crowd remained above half that peak in 25% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

On what timetable does RustVikings FULLWIPE 24/10 run its wipes?

The prediction follows its tag, because too few of RustVikings FULLWIPE 24/10's wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 4 days 18 hours. Its tags state that it wipes every two weeks.

Server tags

What do the server tags on RustVikings FULLWIPE 24/10 mean?

The game's server browser reads the tags RustVikings FULLWIPE 24/10 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustVikings FULLWIPE 24/10 appear?

These Rust Server Trends lists include RustVikings FULLWIPE 24/10: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Connecting

How do you connect to RustVikings FULLWIPE 24/10?

You can connect by pressing F1 in Rust and typing client.connect 198.244.225.42:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.