Station XX-14676 · recording
[UA] PVE Server
Online 198.244.225.27:25638 checked 9m ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,676
- top 66%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 13:27 UTC27d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [UA] PVE Server?
The procedural map on [UA] PVE Server is size 4,500 with seed 1353797498, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [UA] PVE Server?
You will find no gather rate in the name of [UA] PVE Server. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on [UA] PVE Server?
A reading taken now shows 0 players on [UA] PVE Server, which has 5 slots. Across seven days this server recorded an average of 0 players and a peak of 1.
How does [UA] PVE Server rank against other Rust servers?
Over the last seven days, [UA] PVE Server recorded enough player hours to reach #14,676 worldwide, placing it in the top 66% of all ranked servers.
Server facts
How reliably does [UA] PVE Server stay online?
Right now, you can reach [UA] PVE Server. Going by the uptime figure it reports, it restarted about 22 minutes ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [UA] PVE Server perform under load?
The 48-hour average is 104 server fps; 84 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 121,290. Memory use peaked at 4,049 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [UA] PVE Server hosted?
A region is not published by [UA] PVE Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 198.244.225.27:25638.
What build of Rust does [UA] PVE Server use?
Rust network protocol 2635 and build 168909 on Linux is what [UA] PVE Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [UA] PVE Server?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does [UA] PVE Server run its wipes?
Too few wipes of [UA] PVE Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 2 hours is how long the current world has been running.
Lists and tags
What do the server tags on [UA] PVE Server mean?
Tags published by [UA] PVE Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [UA] PVE Server appear?
The Rust Server Trends lists that take in [UA] PVE Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto [UA] PVE Server?
Enter client.connect 198.244.225.27:25638 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.