Rust Server TrendsSeismic network · station log
Recording Stations11,847 Players98,341 Active3,870 Wipes · 3 h535 48 h

Station XX-14638 · no signal

My Rust Server | ScalaCube

Offline 198.244.179.144:2014 checked 1d ago

Connect
Players now
1/ 20
5% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,638
top 66%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14638 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 20 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 22:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75121:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 21:54 UTC1d ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
259/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
332/ 350
eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average
480/ 8
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
825/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
47/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
900/ 950
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Rust Server | ScalaCube?

Generated by the game, the map on My Rust Server | ScalaCube is procedural, size 4,000 with seed 12345. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on My Rust Server | ScalaCube?

No gather rate appears in the name of My Rust Server | ScalaCube. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on My Rust Server | ScalaCube?

A reading taken now finds My Rust Server | ScalaCube offline; the most recent activity was 45 hours ago. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 22:00 UTC, averaging 0 players.

How does My Rust Server | ScalaCube rank against other Rust servers?

The last seven days of player hours place My Rust Server | ScalaCube at #14,638, in the top 66% of all ranked servers.

Server details

How reliably does My Rust Server | ScalaCube stay online?

My Rust Server | ScalaCube is down at the moment; the last recorded contact was 45 hours ago. Going by the uptime figure it reports, it restarted about 18 minutes ago. Of the 24 hours in the last 1 full day, it was up for 0, or 0% of the time. 27 October 2026 is when Rust Server Trends first recorded it.

How well does My Rust Server | ScalaCube perform under load?

Its average server fps over the last 48 hours was 227, and it never dropped below 226. At its highest, it carried 89,449 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,796 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does My Rust Server | ScalaCube run from?

A region is not published by My Rust Server | ScalaCube. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 198.244.179.144:2014.

What build of Rust does My Rust Server | ScalaCube use?

On Linux, My Rust Server | ScalaCube runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does My Rust Server | ScalaCube run its wipes?

On record so far are too few of My Rust Server | ScalaCube's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 46 hours.

Server tags

What do the server tags on My Rust Server | ScalaCube mean?

The game's server browser reads the tags My Rust Server | ScalaCube publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Rust Server | ScalaCube appear?

The Rust Server Trends lists that take in My Rust Server | ScalaCube are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

How do you connect to My Rust Server | ScalaCube?

Enter client.connect 198.244.179.144:2014 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.