Rust Server TrendsSeismic network · station log
Recording Stations11,600 Players39,840 Active2,868 Wipes · 3 h129 48 h

Station XX-14306 · recording

ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB

Online 198.244.176.169:28060 checked 12m ago

Connect
Players now
0/ ?
Motion · 24 h
M0.0falling
+0 players on the day
7-day average
0
peak 1
Rank
#14,306
top 64%
Last wipe
3h ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14306 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of ? slots
Motion · 24 h
M0.0falling+0 players
Sharpest hour
+0into Fri 04:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75103:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304003:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
39.4 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 30 Oct, 02:56 UTC3h ago – – – – running 0
Sun 20 Sep, 17:25 UTC39d ago M0.0rising 2 – – 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 472 on average
76/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average
96/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
206/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
10/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
248/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 259 on average
429/ 375
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB?

Generated by the game, the map on ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB is procedural, size 4,500 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB?

You will find no gather rate in the name of ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB?

0 players are on ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB as of now. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 03:00 UTC at 0 players.

How does ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB rank against other Rust servers?

The last seven days of player hours place ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB at #14,306, in the top 64% of all ranked servers.

Operator and location

How reliably does ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB stay online?

Right now, you can reach ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB. Its reported uptime points to a restart about 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 19 September 2026 is when Rust Server Trends first recorded it.

Does ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB hold a steady tick rate?

The 48-hour average is 30 server fps; 30 is the lowest observed. At its highest, it carried 119,000 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,801 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB run from?

Nothing about a region comes from ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 198.244.176.169:28060 is the address it uses.

What build of Rust does ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB use?

Rust network protocol 2636 and build 169726 on Windows is what ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

How often does ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB wipe, and on which days?

The rhythm of ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 3 hours.

Tags

What do the server tags on ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB mean?

These are the tags ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2636 (Protocol): Your game needs to be on protocol 2636 to join; cs169726 (Build): The game build is 169726; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB appear?

These Rust Server Trends lists include ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to join

What steps get you onto ASL;DIHSADHSADkbcSAPCASDLHASCXC;'SICSB?

To join, enter client.connect 198.244.176.169:28060 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2636,gmrust,cs169726,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players 0 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2636
Protocol Your game needs to be on protocol 2636 to join.
cs169726
Build The game build is 169726.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.