Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players51,773 Active3,164 Wipes · 3 h133 48 h

Station XX-14150 · no signal

| DEV HEAVEN | NO EAC |

Offline 198.244.164.192:25599 checked 45d ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,150
no region published
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14150 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 77 on average
25/ 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 59 on average
62/ 150
红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 10 on average
7/ 200
Rustico 3 groups of 5 · 9 on average
3/ 100
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average
0/ 200
Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on | DEV HEAVEN | NO EAC |?

The map on | DEV HEAVEN | NO EAC | is procedural, produced by the game.

Which settings and rules apply on | DEV HEAVEN | NO EAC |?

You will find no gather rate in the name of | DEV HEAVEN | NO EAC |. Up to 6 players can be in a group. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is off: VAC, from Valve.

Live population

What is the current population on | DEV HEAVEN | NO EAC |?

| DEV HEAVEN | NO EAC | is not responding at this moment and is offline, last seen 45 days 6 hours ago.

How does | DEV HEAVEN | NO EAC | rank against other Rust servers?

Over the last seven days, | DEV HEAVEN | NO EAC | recorded enough player hours to reach #14,150 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does | DEV HEAVEN | NO EAC | stay online?

As recorded now, | DEV HEAVEN | NO EAC | is not reachable, the last contact having been 45 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is | DEV HEAVEN | NO EAC | hosted?

Nothing about a region comes from | DEV HEAVEN | NO EAC |. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 198.244.164.192:25599.

Which Rust version is | DEV HEAVEN | NO EAC | running?

On Linux, | DEV HEAVEN | NO EAC | runs Rust network protocol 2633 and build 163794. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does | DEV HEAVEN | NO EAC | run its wipes?

The rhythm of | DEV HEAVEN | NO EAC | cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 53 days 23 hours.

Tags

What do the server tags on | DEV HEAVEN | NO EAC | mean?

The game's server browser reads the tags | DEV HEAVEN | NO EAC | publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts6 (Group limit): Teams are capped at 6 players; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does | DEV HEAVEN | NO EAC | appear?

These Rust Server Trends lists include | DEV HEAVEN | NO EAC |: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to | DEV HEAVEN | NO EAC |?

To join, enter client.connect 198.244.164.192:25599 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts6,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts6
Group limit Teams are capped at 6 players.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.