Rust Server TrendsSeismic network · station log
Recording Stations11,642 Players49,122 Active3,215 Wipes · 3 h103 48 h

Station XX-15983 · no signal

Everrian Test Server 2026

Offline 197.149.245.100:28015 checked 21d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,983
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15983 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average
492/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
289/ 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average
32/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average
35/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average
152/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
58/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Everrian Test Server 2026?

Everrian Test Server 2026 uses a procedural map, which the game generates.

Which settings and rules apply on Everrian Test Server 2026?

You will find no gather rate in the name of Everrian Test Server 2026. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Everrian Test Server 2026?

Everrian Test Server 2026 is not responding at this moment and is offline, last seen 21 days 12 hours ago.

How does Everrian Test Server 2026 rank against other Rust servers?

On player hours for the past week, Everrian Test Server 2026 sits at #15,983, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does Everrian Test Server 2026 stay online?

As recorded now, Everrian Test Server 2026 is not reachable, the last contact having been 21 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 6 October 2026.

Where in the world is Everrian Test Server 2026 hosted?

No region is published by Everrian Test Server 2026. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 197.149.245.100:28015 is the address it uses.

Which Rust version is Everrian Test Server 2026 running?

On Windows, Everrian Test Server 2026 runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Everrian Test Server 2026 wipe, and on which days?

On record so far are too few of Everrian Test Server 2026's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 23 days 12 hours.

Tags

What do the server tags on Everrian Test Server 2026 mean?

These are the tags Everrian Test Server 2026 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Everrian Test Server 2026 appear?

The Rust Server Trends lists that take in Everrian Test Server 2026 are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Everrian Test Server 2026?

You can connect by pressing F1 in Rust and typing client.connect 197.149.245.100:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.