Rust Server TrendsSeismic network · station log
Recording Stations11,856 Players86,772 Active3,806 Wipes · 3 h363 48 h

Station XX-10513 · recording

Shadowhunter 10X PVP

Online 196.216.133.238:29004 checked 10m ago

10x moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,513
top 47%
Last wipe
27d ago
no schedule published
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-10513 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 20:47 UTC FW27d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 350 on average
528/ 550
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average
93/ 200
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 180 on average
135/ 150
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 153 on average
200/ 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average
72/ 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average
37/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Shadowhunter 10X PVP?

The procedural map on Shadowhunter 10X PVP is size 3,500 with seed 22522179, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Shadowhunter 10X PVP?

Going by its name, Shadowhunter 10X PVP runs 10x gather. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Shadowhunter 10X PVP right now?

A reading taken now shows 0 players on Shadowhunter 10X PVP, which has 100 slots. The seven-day average is 0 players, with a peak of 1.

How does Shadowhunter 10X PVP rank against other Rust servers?

Over the last seven days, Shadowhunter 10X PVP recorded enough player hours to reach #10,513 worldwide, placing it in the top 47% of all ranked servers.

Server details

How reliably does Shadowhunter 10X PVP stay online?

As recorded now, Shadowhunter 10X PVP is running. Its reported uptime points to a restart about 11 hours ago. 163 of 168 hours in the last 7 full days were up time, 97% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Shadowhunter 10X PVP perform under load?

Across the last 48 hours it averaged 185 server fps, with a floor of 124. At its highest, it carried 69,712 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,598 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Shadowhunter 10X PVP hosted?

No region is published by Shadowhunter 10X PVP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 196.216.133.238:29004.

Which Rust version is Shadowhunter 10X PVP running?

Shadowhunter 10X PVP is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Shadowhunter 10X PVP?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 12 hours after the wipe.

On what timetable does Shadowhunter 10X PVP run its wipes?

At the force wipe each month Shadowhunter 10X PVP wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 18 hours is how long the current world has been running.

Tags

What do the server tags on Shadowhunter 10X PVP mean?

Tags published by Shadowhunter 10X PVP and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Shadowhunter 10X PVP appear?

You will find Shadowhunter 10X PVP on the following Rust Server Trends lists: 10x Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Join the server

How do you connect to Shadowhunter 10X PVP?

You can connect by pressing F1 in Rust and typing client.connect 196.216.133.238:29004 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.