Rust Server TrendsSeismic network · station log
Recording Stations11,876 Players94,650 Active4,085 Wipes · 3 h164 48 h

Station XX-11793 · no signal

Radmin

Offline 195.62.38.138:28015 checked 5h ago

Connect
Players now
1/ 25
4% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 1
Rank
#11,793
top 53%
Last wipe
6h ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-11793 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 25 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Tue 13:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75115:0016:0017:0008:0012:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 08:09 UTC10h ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 501 on average
802/ 850
Rustoria.co - EU Main EU · groups of 16+ · weekly · 347 on average
57/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 342 on average
118/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
459/ 525
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 281 on average
282/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 258 on average
214/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Radmin?

Radmin uses a procedural map, which the game generates.

Which settings and rules apply on Radmin?

No gather rate appears in the name of Radmin. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Radmin?

A reading taken now finds Radmin offline; the most recent activity was 5 hours ago. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 1 players.

How does Radmin rank against other Rust servers?

On player hours for the past week, Radmin sits at #11,793, which puts it inside the top 53% of every ranked server.

Server facts

How reliably does Radmin stay online?

No contact with Radmin right now, and the last recorded contact was 5 hours ago. 26 October 2026 is when Rust Server Trends first recorded it.

Which region does Radmin run from?

A region is not published by Radmin. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 195.62.38.138:28015 is the address it uses.

Which Rust version is Radmin running?

On Windows, Radmin runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does Radmin run its wipes?

The rhythm of Radmin cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 6 hours.

Tags

What do the server tags on Radmin mean?

Tags published by Radmin and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Radmin appear?

You will find Radmin on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to join

How do you connect to Radmin?

To join, enter client.connect 195.62.38.138:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players Slots: 25.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.