Rust Server TrendsSeismic network · station log
Recording Stations11,717 Players54,071 Active3,364 Wipes · 3 h135 48 h

Station XX-15409 · recording

SBS 2x Monthly Solo/Duo/Trio/Quad

Online 195.60.167.202:25606 checked 9m ago

2x moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15409 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct13 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 7 Oct, 06:23 UTC20d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 717 on average
434/ 500
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 537 on average
281/ 325
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 346 on average
210/ 250
Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 322 on average
10/ 100
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 322 on average
141/ 190
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 296 on average
164/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on SBS 2x Monthly Solo/Duo/Trio/Quad?

SBS 2x Monthly Solo/Duo/Trio/Quad runs a procedural map of size 4,000 with seed 1, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on SBS 2x Monthly Solo/Duo/Trio/Quad?

2x gather is what SBS 2x Monthly Solo/Duo/Trio/Quad runs, judging by its name. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on SBS 2x Monthly Solo/Duo/Trio/Quad right now?

A reading taken now shows 0 players on SBS 2x Monthly Solo/Duo/Trio/Quad, which has 100 slots. The population averaged 0 players over the past week.

How does SBS 2x Monthly Solo/Duo/Trio/Quad rank against other Rust servers?

Over the last seven days, SBS 2x Monthly Solo/Duo/Trio/Quad recorded enough player hours to reach #15,409 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does SBS 2x Monthly Solo/Duo/Trio/Quad stay online?

Right now, you can reach SBS 2x Monthly Solo/Duo/Trio/Quad. Going by the uptime figure it reports, it restarted about 45 hours ago. It was up 86% of the time across the last 7 full days: 144 of 168 hours. 21 September 2026 is when Rust Server Trends first recorded it.

How well does SBS 2x Monthly Solo/Duo/Trio/Quad perform under load?

Its average server fps over the last 48 hours was 186, and it never dropped below 119. The world held up to 94,679 entities at its peak, buildings and deployables included. It reached a ceiling of 3,190 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does SBS 2x Monthly Solo/Duo/Trio/Quad run from?

A region is not published by SBS 2x Monthly Solo/Duo/Trio/Quad. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 195.60.167.202:25606 is the address it uses.

What build of Rust does SBS 2x Monthly Solo/Duo/Trio/Quad use?

Rust network protocol 2635 and build 168909 on Linux is what SBS 2x Monthly Solo/Duo/Trio/Quad runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on SBS 2x Monthly Solo/Duo/Trio/Quad?

The recent wipes averaged a busiest count of 1 players. 5 hours into the latest wipe, the crowd reached its peak.

On what timetable does SBS 2x Monthly Solo/Duo/Trio/Quad run its wipes?

On record so far are too few of SBS 2x Monthly Solo/Duo/Trio/Quad's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 17 hours is how long the current world has been running.

Server tags

What do the server tags on SBS 2x Monthly Solo/Duo/Trio/Quad mean?

These are the tags SBS 2x Monthly Solo/Duo/Trio/Quad publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does SBS 2x Monthly Solo/Duo/Trio/Quad appear?

The Rust Server Trends lists that take in SBS 2x Monthly Solo/Duo/Trio/Quad are: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Connecting

How do you connect to SBS 2x Monthly Solo/Duo/Trio/Quad?

You can connect by pressing F1 in Rust and typing client.connect 195.60.167.202:25606 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/ydxdsy8z37 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.