Rust Server TrendsSeismic network · station log
Recording Stations11,821 Players75,561 Active3,780 Wipes · 3 h143 48 h

Station XX-13253 · no signal

nameserver

Offline 195.49.149.64:28015 checked 39d ago

Connect
Players now
1/ 15
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,253
no region published
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13253 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
656/ 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average
51/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average
89/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average
369/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
177/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average
162/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on nameserver?

The map on nameserver is procedural, produced by the game.

Which settings and rules apply on nameserver?

No gather rate appears in the name of nameserver. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on nameserver right now?

nameserver is not responding at this moment and is offline, last seen 39 days 23 hours ago.

How does nameserver rank against other Rust servers?

On player hours for the past week, nameserver sits at #13,253, which puts it inside the top – of every ranked server.

Server details

How reliably does nameserver stay online?

As recorded now, nameserver is not reachable, the last contact having been 39 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 17 September 2026 is when Rust Server Trends first recorded it.

Where in the world is nameserver hosted?

Nothing about a region comes from nameserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 195.49.149.64:28015.

What build of Rust does nameserver use?

Rust network protocol 2633 and build 163207 on Windows is what nameserver runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does nameserver wipe, and on which days?

On record so far are too few of nameserver's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 52 days.

Lists and tags

What do the server tags on nameserver mean?

The game's server browser reads the tags nameserver publishes: gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): Slots: 15; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does nameserver appear?

These Rust Server Trends lists include nameserver: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto nameserver?

You can connect by pressing F1 in Rust and typing client.connect 195.49.149.64:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp15
Max players Slots: 15.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163207
Build It runs game build 163207.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.