Rust Server TrendsSeismic network · station log
Recording Stations11,720 Players60,549 Active3,378 Wipes · 3 h181 48 h

Station XX-9020 · no signal

(RU/EU) Quadjast Vanilla Server FULLCLASSIC

Offline 195.46.165.218:28015 checked 3d ago

biweekly wipes vanilla
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 2
Rank
#9,020
top 41%
Last wipe
11d ago
biweekly schedule
Next wipe
2d 0h
Sat 31 Oct, 11:23 UTC
Seismic record · station XX-9020 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 11:23 UTC, in 2d 0h. Its biweekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 2d 0hSat 31 Oct, 11:23 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 16d 0hSat 14 Nov, 11:23 UTC
  4. 30d 0hSat 28 Nov, 11:23 UTC
  5. 35d 7hThu 3 Dec, 19:00 UTCFW
  6. 44d 0hSat 12 Dec, 11:23 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 11:23 UTC11d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
154/ 200
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 126 on average
26/ 100
Rusty Moose |EU Biweekly| EU · groups of 12+ · biweekly · 29 on average
31/ 200
Rustoria.co - EU Medium EU · groups of 12+ · biweekly · 24 on average
14/ 200
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNIS EU · groups of 30+ · biweekly · 17 on average
26/ 150
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10 EU · groups of 8+ · biweekly · 16 on average
2/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on (RU/EU) Quadjast Vanilla Server FULLCLASSIC?

The procedural map on (RU/EU) Quadjast Vanilla Server FULLCLASSIC is size 3,000 with seed 618226138, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on (RU/EU) Quadjast Vanilla Server FULLCLASSIC?

The name of (RU/EU) Quadjast Vanilla Server FULLCLASSIC gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on (RU/EU) Quadjast Vanilla Server FULLCLASSIC right now?

A reading taken now finds (RU/EU) Quadjast Vanilla Server FULLCLASSIC offline; the most recent activity was 3 days 16 hours ago. The seven-day average is 0 players, with a peak of 2.

How does (RU/EU) Quadjast Vanilla Server FULLCLASSIC rank against other Rust servers?

The last seven days of player hours place (RU/EU) Quadjast Vanilla Server FULLCLASSIC at #9,020, in the top 41% of all ranked servers.

Operator and location

How reliably does (RU/EU) Quadjast Vanilla Server FULLCLASSIC stay online?

No contact with (RU/EU) Quadjast Vanilla Server FULLCLASSIC right now, and the last recorded contact was 3 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 90, or 54% of the time. On 15 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does (RU/EU) Quadjast Vanilla Server FULLCLASSIC run from?

The name of (RU/EU) Quadjast Vanilla Server FULLCLASSIC points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 195.46.165.218:28015.

What build of Rust does (RU/EU) Quadjast Vanilla Server FULLCLASSIC use?

(RU/EU) Quadjast Vanilla Server FULLCLASSIC is running Rust network protocol 2634 and build 167584 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on (RU/EU) Quadjast Vanilla Server FULLCLASSIC?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does (RU/EU) Quadjast Vanilla Server FULLCLASSIC run its wipes?

The prediction is taken from its tag, since (RU/EU) Quadjast Vanilla Server FULLCLASSIC has too few wipes on record to confirm the schedule. Saturday 31 October at 11:23 UTC is when its next wipe is due. 11 days 23 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on (RU/EU) Quadjast Vanilla Server FULLCLASSIC mean?

The game's server browser reads the tags (RU/EU) Quadjast Vanilla Server FULLCLASSIC publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does (RU/EU) Quadjast Vanilla Server FULLCLASSIC appear?

You will find (RU/EU) Quadjast Vanilla Server FULLCLASSIC on the following Rust Server Trends lists: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto (RU/EU) Quadjast Vanilla Server FULLCLASSIC?

Enter client.connect 195.46.165.218:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167584
Build Game build: 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.