Rust Server TrendsSeismic network · station log
Recording Stations11,844 Players83,167 Active3,755 Wipes · 3 h280 48 h

Station EU-6909 · no signal

Static Rust | Crate x2

Offline 195.209.214.50:28015 checked 1d ago

2x
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 4
Rank
#6,909
top 31%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station EU-6909 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Tue 16:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75115:0017:0019:0021:0023:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040015:0017:0019:0021:0023:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 5

The first 48 hours of its last wipes

Fri 23 OctSun 18 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 11:12 UTC6d ago M0.3rising 2 – running 0
Sun 18 Oct, 14:31 UTC11d ago M0.5rising 3 halved by day 3 4.9 days 0
Mon 5 Oct, 17:09 UTC23d ago M0.0rising 1 halved by day 7 12.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip EU · no group limit · 2x · 70 on average
65/ 100
Atlas - 2X Monthly | JUST WIPED 29.10 no group limit · 2x · 66 on average
71/ 100
MIRAGE RUST | Weekly 2x | 29.10 no group limit · 2x · 64 on average
41/ 100
[EU] Stevious 2x Main | Vanilla | 29.10 EU · no group limit · 2x · 55 on average
44/ 100
Survivors.gg [ 2x Vanilla ] | JUST WIPED 29.10 no group limit · 2x · 50 on average
59/ 100
Outpost Network #3 [ 2x Solo/Duo/Trio ] FULLWIPED 30.08 groups of 8+ · 2x · 3 on average
0/ 16
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Static Rust | Crate x2?

The procedural map on Static Rust | Crate x2 is size 2,800 with seed 2016807259, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Static Rust | Crate x2?

Going by its name, Static Rust | Crate x2 runs 2x gather. It gives no group limit in its listing. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC off, Valve's anti-cheat.

Player counts

How many players are recorded on Static Rust | Crate x2 right now?

A reading taken now finds Static Rust | Crate x2 offline; the most recent activity was 37 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 4. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 1 players.

How does Static Rust | Crate x2 rank against other Rust servers?

On player hours for the past week, Static Rust | Crate x2 sits at #6,909, which puts it inside the top 31% of every ranked server.

Server facts

How reliably does Static Rust | Crate x2 stay online?

As recorded now, Static Rust | Crate x2 is not reachable, the last contact having been 37 hours ago. Its reported uptime points to a restart about 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 145, or 86% of the time. On 1 October 2026 it was recorded for the first time by Rust Server Trends.

Does Static Rust | Crate x2 hold a steady tick rate?

The 48-hour average is 175 server fps; 158 is the lowest observed. The world held up to 45,208 entities at its peak, buildings and deployables included. It reached a ceiling of 1,380 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Static Rust | Crate x2 run from?

No region is published by Static Rust | Crate x2, whose region code is eu2. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 195.209.214.50:28015.

What build of Rust does Static Rust | Crate x2 use?

On Windows, Static Rust | Crate x2 runs Rust network protocol 2547 and build 96867. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Static Rust | Crate x2?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 2 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 5 it fell below half in the wipes where it didn't hold.

How often does Static Rust | Crate x2 wipe, and on which days?

There is no next wipe to predict at Static Rust | Crate x2, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 6 days 3 hours.

Lists and tags

What do the server tags on Static Rust | Crate x2 mean?

Tags published by Static Rust | Crate x2 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; v2547 (Protocol): Game protocol 2547: to join, your game must match this version; cs96867 (Build): It runs game build 96867; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $reu2 (Region code): You'll see it listed with the region code eu2. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Static Rust | Crate x2 appear?

The Rust Server Trends lists that take in Static Rust | Crate x2 are: 2x Rust servers, listed live and Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week; Gather rate: 2x.

How to join

How do you connect to Static Rust | Crate x2?

Enter client.connect 195.209.214.50:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://m.vk.ru/dev_staticrust.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$reu2,v2547,gmrust,cs96867

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
v2547
Protocol Game protocol 2547: to join, your game must match this version.
cs96867
Build It runs game build 96867.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$reu2
Region code You'll see it listed with the region code eu2.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.