Station EU-15319 · no signal
[EU/GER] Old Mans Server | Test
Offline EU 195.201.206.82:13587 checked 11d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,319
- top 70% · #2585 in EU
- Last wipe
- 11d ago
- monthly schedule
- Next wipe
- 6d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [EU/GER] Old Mans Server | Test?
Generated by the game, the map on [EU/GER] Old Mans Server | Test is procedural, size 4,096 with seed 1468024544. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on [EU/GER] Old Mans Server | Test?
You will find no gather rate in the name of [EU/GER] Old Mans Server | Test. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on [EU/GER] Old Mans Server | Test?
[EU/GER] Old Mans Server | Test is not responding at this moment and is offline, last seen 11 days 10 hours ago.
How does [EU/GER] Old Mans Server | Test rank against other Rust servers?
[EU/GER] Old Mans Server | Test is #2,585 in Europe and #15,319 worldwide on the past week's player hours, within the top 70% of ranked servers.
Server details
How reliably does [EU/GER] Old Mans Server | Test stay online?
As recorded now, [EU/GER] Old Mans Server | Test is not reachable, the last contact having been 11 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 17 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does [EU/GER] Old Mans Server | Test run from?
With its EU tag, [EU/GER] Old Mans Server | Test lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 195.201.206.82:13587 is the address it uses.
Which Rust version is [EU/GER] Old Mans Server | Test running?
[EU/GER] Old Mans Server | Test is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does [EU/GER] Old Mans Server | Test run its wipes?
An estimate from the force wipe gives [EU/GER] Old Mans Server | Test's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 11 days 22 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on [EU/GER] Old Mans Server | Test mean?
These are the tags [EU/GER] Old Mans Server | Test publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [EU/GER] Old Mans Server | Test appear?
You will find [EU/GER] Old Mans Server | Test on the following Rust Server Trends lists: Rust servers with the tutorial, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Join the server
How do you connect to [EU/GER] Old Mans Server | Test?
Enter client.connect 195.201.206.82:13587 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://www.oldmansserver.de/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
