Rust Server TrendsSeismic network · station log
Recording Stations11,709 Players55,398 Active3,239 Wipes · 3 h162 48 h

Station XX-13546 · no signal

SHT00RM

Offline 195.181.173.203:28015 checked 17d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,546
top 61%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13546 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average
393/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
346/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
38/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
32/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
47/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average
151/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on SHT00RM?

A procedural map runs on SHT00RM, generated by the game.

Which settings and rules apply on SHT00RM?

You will find no gather rate in the name of SHT00RM. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on SHT00RM?

A reading taken now finds SHT00RM offline; the most recent activity was 17 days 17 hours ago.

How does SHT00RM rank against other Rust servers?

The last seven days of player hours place SHT00RM at #13,546, in the top 61% of all ranked servers.

Server facts

How reliably does SHT00RM stay online?

No contact with SHT00RM right now, and the last recorded contact was 17 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 11 October 2026 is when Rust Server Trends first recorded it.

Which region does SHT00RM run from?

Nothing about a region comes from SHT00RM. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 195.181.173.203:28015 is the address it uses.

What build of Rust does SHT00RM use?

Rust network protocol 2634 and build 167398 on Windows is what SHT00RM runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does SHT00RM wipe, and on which days?

On record so far are too few of SHT00RM's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 18 days.

Lists and tags

What do the server tags on SHT00RM mean?

Tags published by SHT00RM and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does SHT00RM appear?

The Rust Server Trends lists that take in SHT00RM are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to SHT00RM?

Enter client.connect 195.181.173.203:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build It runs game build 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.