Rust Server TrendsSeismic network · station log
Recording Stations11,768 Players60,085 Active3,517 Wipes · 3 h135 48 h

Station XX-15941 · no signal

Sean's Rust Server

Offline 195.181.172.202:28015 checked 23d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,941
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15941 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average
410/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
274/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average
40/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
35/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
76/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
92/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Sean's Rust Server?

Sean's Rust Server uses a procedural map, which the game generates.

Which settings and rules apply on Sean's Rust Server?

You will find no gather rate in the name of Sean's Rust Server. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Sean's Rust Server right now?

Sean's Rust Server is not responding at this moment and is offline, last seen 23 days ago.

How does Sean's Rust Server rank against other Rust servers?

On player hours for the past week, Sean's Rust Server sits at #15,941, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does Sean's Rust Server stay online?

No contact with Sean's Rust Server right now, and the last recorded contact was 23 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.

Which region does Sean's Rust Server run from?

A region is not published by Sean's Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 195.181.172.202:28015.

What build of Rust does Sean's Rust Server use?

On Windows, Sean's Rust Server runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Sean's Rust Server run its wipes?

The rhythm of Sean's Rust Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 23 days 1 hours is how long the current world has been running.

Lists and tags

What do the server tags on Sean's Rust Server mean?

These are the tags Sean's Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Sean's Rust Server appear?

The Rust Server Trends lists that take in Sean's Rust Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Sean's Rust Server?

To join, enter client.connect 195.181.172.202:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.