Station XX-1388 · recording
150 Island [RANDOM ITEMS | KITS | EVENTS]
Online 195.18.27.76:35000 checked 9m ago
- Players now
- 15/ 200
- 8% full
- Motion · 24 h
- M0.3▲rising
- +2 players on the day
- 7-day average
- 5
- peak 29
- Rank
- #1,388
- top 6%
- Last wipe
- 1d ago
- monthly schedule
- Next wipe
- 20h
- Wed 28 Oct, 16:00 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 15of 200 slots
- Motion · 24 h
- M0.3▲rising+2 players
- Sharpest hour
- −8into Sun 21:00 UTC
- Peak · 48 h
- 21most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Wednesday 28 October, 16:00 UTC, in 20h. Every 2 days · medium confidence
- usual gap
- 2 daysbetween real wipes
- on rhythm
- 62%of its recent wipes
- wipe-day peak
- 23players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- 20hWed 28 Oct, 16:00 UTC
- 2d 20hFri 30 Oct, 16:00 UTC
- 4d 20hSun 1 Nov, 16:00 UTC
- 6d 20hTue 3 Nov, 16:00 UTC
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 10d 20hSat 7 Nov, 16:00 UTC
- 12d 20hMon 9 Nov, 16:00 UTC
- 14d 20hWed 11 Nov, 16:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 29, 25 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 16:00 UTC1d ago | – | – | – | – | running | 10 |
| Sat 24 Oct, 15:59 UTC3d ago | M1.3▲rising | 29 | held half | 2 days | 10 | |
| Thu 22 Oct, 15:59 UTC5d ago | M0.9▲rising | 20 | held half | 2 days | 12 | |
| Tue 20 Oct, 18:48 UTC7d ago | M0.8▲rising | 20 | – | 1.9 days | 13 | |
| Sun 18 Oct, 16:03 UTC9d ago | M0.3▲rising | 8 | held half | 2.1 days | 6 | |
| Sat 17 Oct, 09:41 UTC10d ago | M0.8▲rising | 8 | – | 1.3 days | 1 | |
| Fri 16 Oct, 13:34 UTC11d ago | M0.6▲rising | 4 | – | 0.8 days | 0 | |
| Wed 14 Oct, 12:35 UTC13d ago | M0.0▲rising | 1 | halved by day 1 | 2 days | 0 | |
| Sat 3 Oct, 14:27 UTC24d ago | M0.0▲rising | 1 | halved by day 1 | 10.9 days | 0 | |
| Thu 1 Oct, 17:49 UTC FW26d ago | M0.7▲rising | 6 | – | 1.9 days | 1 | |
| Mon 28 Sep, 12:35 UTC29d ago | M0.5▲rising | 4 | held half | 3.2 days | 1 | |
| Mon 21 Sep, 12:53 UTC36d ago | M0.0▲rising | 2 | held half | 7 days | 1 | |
| Mon 14 Sep, 17:16 UTC43d ago | M0.0▼falling | 2 | held half | 6.8 days | 3 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on 150 Island [RANDOM ITEMS | KITS | EVENTS]?
Generated by the game, the map on 150 Island [RANDOM ITEMS | KITS | EVENTS] is procedural, size 4,500 with seed 121315421. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on 150 Island [RANDOM ITEMS | KITS | EVENTS]?
You will find no gather rate in the name of 150 Island [RANDOM ITEMS | KITS | EVENTS]. The group limit is 16 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on 150 Island [RANDOM ITEMS | KITS | EVENTS] right now?
A reading taken now shows 15 players on 150 Island [RANDOM ITEMS | KITS | EVENTS], which has 200 slots. The seven-day average is 5 players, with a peak of 29. The last 48 hours show their highest activity at 20:00 UTC, averaging 16 players.
How does 150 Island [RANDOM ITEMS | KITS | EVENTS] rank against other Rust servers?
On player hours for the past week, 150 Island [RANDOM ITEMS | KITS | EVENTS] sits at #1,388, which puts it inside the top 6% of every ranked server.
Operator and location
How reliably does 150 Island [RANDOM ITEMS | KITS | EVENTS] stay online?
As recorded now, 150 Island [RANDOM ITEMS | KITS | EVENTS] is running. Its reported uptime points to a restart about 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 160, or 95% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does 150 Island [RANDOM ITEMS | KITS | EVENTS] hold a steady tick rate?
Across the last 48 hours it averaged 58 server fps, with a floor of 40. The world held up to 31,931 entities at its peak, buildings and deployables included. It reached a ceiling of 2,803 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does 150 Island [RANDOM ITEMS | KITS | EVENTS] run from?
A region is not published by 150 Island [RANDOM ITEMS | KITS | EVENTS]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 195.18.27.76:35000 is the address it uses.
What build of Rust does 150 Island [RANDOM ITEMS | KITS | EVENTS] use?
150 Island [RANDOM ITEMS | KITS | EVENTS] is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on 150 Island [RANDOM ITEMS | KITS | EVENTS]?
The recent wipes averaged a busiest count of 23 players. 25 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does 150 Island [RANDOM ITEMS | KITS | EVENTS] run its wipes?
The recent gap between wipes at 150 Island [RANDOM ITEMS | KITS | EVENTS] is about 2 days. Wednesday 28 October at 16:00 UTC is when its next wipe is due. The present world dates from 27 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on 150 Island [RANDOM ITEMS | KITS | EVENTS] mean?
The game's server browser reads the tags 150 Island [RANDOM ITEMS | KITS | EVENTS] publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp200 (Max players): Slots: 200; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does 150 Island [RANDOM ITEMS | KITS | EVENTS] appear?
You will find 150 Island [RANDOM ITEMS | KITS | EVENTS] on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Players now: At least 10.
How to join
What steps get you onto 150 Island [RANDOM ITEMS | KITS | EVENTS]?
To join, enter client.connect 195.18.27.76:35000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://gamestoreb.gamestores.app.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.