Rust Server TrendsSeismic network · station log
Recording Stations11,622 Players31,880 Active2,774 Wipes · 3 h73 48 h

Station XX-15351 · recording

RU_CRIMEAN_PVP_EVENT

Online 195.18.27.101:35000 checked 12m ago

monthly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
24d ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15351 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap
0.9 daysbetween real wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 16:50 UTC24d ago M0.0steady 1 – running 1
Sat 3 Oct, 19:28 UTC25d ago M0.0steady 1 – 0.9 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
19/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 79 on average
67/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average
40/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average
4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 64 on average
52/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RU_CRIMEAN_PVP_EVENT?

Generated by the game, the map on RU_CRIMEAN_PVP_EVENT is procedural, size 4,300 with seed 221446367. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RU_CRIMEAN_PVP_EVENT?

The name of RU_CRIMEAN_PVP_EVENT gives no gather rate. Up to 10 players can be in a group. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on RU_CRIMEAN_PVP_EVENT right now?

0 of the 100 slots on RU_CRIMEAN_PVP_EVENT are filled right now. The seven-day average for this server is 0 players.

How does RU_CRIMEAN_PVP_EVENT rank against other Rust servers?

On player hours for the past week, RU_CRIMEAN_PVP_EVENT sits at #15,351, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does RU_CRIMEAN_PVP_EVENT stay online?

RU_CRIMEAN_PVP_EVENT is up at the moment. The uptime it reports puts its last restart about 3 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 2 October 2026 is when Rust Server Trends first recorded it.

Does RU_CRIMEAN_PVP_EVENT hold a steady tick rate?

Across the last 48 hours it averaged 222 server fps, with a floor of 43. At its highest, it carried 294,039 entities: buildings, deployables and the world's other contents. Its highest memory use was 6,206 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is RU_CRIMEAN_PVP_EVENT hosted?

Nothing about a region comes from RU_CRIMEAN_PVP_EVENT. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 195.18.27.101:35000.

What build of Rust does RU_CRIMEAN_PVP_EVENT use?

Rust network protocol 2634 and build 166652 on Windows is what RU_CRIMEAN_PVP_EVENT runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on RU_CRIMEAN_PVP_EVENT?

On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does RU_CRIMEAN_PVP_EVENT wipe, and on which days?

At the force wipe each month RU_CRIMEAN_PVP_EVENT wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 24 days 12 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on RU_CRIMEAN_PVP_EVENT mean?

The game's server browser reads the tags RU_CRIMEAN_PVP_EVENT publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts10 (Group limit): Each team can hold up to 10; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; jp0 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RU_CRIMEAN_PVP_EVENT appear?

The Rust Server Trends lists that take in RU_CRIMEAN_PVP_EVENT are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to RU_CRIMEAN_PVP_EVENT?

Enter client.connect 195.18.27.101:35000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://modrussia.gamestores.app is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2634,^m,gmrust,cs166652,ts10,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts10
Group limit Each team can hold up to 10.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

jp0
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.