Rust Server TrendsSeismic network · station log
Recording Stations11,789 Players63,543 Active3,532 Wipes · 3 h121 48 h

Station XX-3146 · recording

[RU] RAMBA Server Rust #2 Vanilla

Online 195.138.232.82:28018 checked 10m ago

Connect
Players now
2/ 200
1% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 5
Rank
#3,146
top 14%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-3146 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 200 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−1into Tue 20:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123423:0007:0020:0004:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608023:0007:0020:0004:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
5players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 40 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 20:16 UTC25d ago M0.7rising 5 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average
476/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
280/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average
39/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
31/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
88/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
111/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [RU] RAMBA Server Rust #2 Vanilla?

[RU] RAMBA Server Rust #2 Vanilla runs a procedural map of size 5,000 with seed 1337337184, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [RU] RAMBA Server Rust #2 Vanilla?

You will find no gather rate in the name of [RU] RAMBA Server Rust #2 Vanilla. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [RU] RAMBA Server Rust #2 Vanilla right now?

2 of the 200 slots on [RU] RAMBA Server Rust #2 Vanilla are filled right now. Averaged across the last seven days the population was 1 players, reaching a peak of 5. The last 48 hours show their highest activity at 15:00 UTC, averaging 3 players.

How does [RU] RAMBA Server Rust #2 Vanilla rank against other Rust servers?

The last seven days of player hours place [RU] RAMBA Server Rust #2 Vanilla at #3,146, in the top 14% of all ranked servers.

Operator and location

How reliably does [RU] RAMBA Server Rust #2 Vanilla stay online?

As recorded now, [RU] RAMBA Server Rust #2 Vanilla is running. The uptime it reports puts its last restart about 28 hours ago. 162 of 168 hours in the last 7 full days were up time, 96% of the total. 24 September 2026 is when Rust Server Trends first recorded it.

Does [RU] RAMBA Server Rust #2 Vanilla hold a steady tick rate?

Its average server fps over the last 48 hours was 40, and it never dropped below 19. The world held up to 138,769 entities at its peak, buildings and deployables included. Memory use peaked at 4,827 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [RU] RAMBA Server Rust #2 Vanilla run from?

The name of [RU] RAMBA Server Rust #2 Vanilla points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 195.138.232.82:28018.

Which Rust version is [RU] RAMBA Server Rust #2 Vanilla running?

On Linux, [RU] RAMBA Server Rust #2 Vanilla runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [RU] RAMBA Server Rust #2 Vanilla?

The recent wipes averaged a busiest count of 5 players. 40 hours into the latest wipe, the crowd reached its peak.

On what timetable does [RU] RAMBA Server Rust #2 Vanilla run its wipes?

On record so far are too few of [RU] RAMBA Server Rust #2 Vanilla's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 25 days 1 hours.

Lists and tags

What do the server tags on [RU] RAMBA Server Rust #2 Vanilla mean?

These are the tags [RU] RAMBA Server Rust #2 Vanilla publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [RU] RAMBA Server Rust #2 Vanilla appear?

These Rust Server Trends lists include [RU] RAMBA Server Rust #2 Vanilla: EU Rust servers and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto [RU] RAMBA Server Rust #2 Vanilla?

You can connect by pressing F1 in Rust and typing client.connect 195.138.232.82:28018 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players Slots: 200.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.