Rust Server TrendsSeismic network · station log
Recording Stations11,855 Players100,368 Active3,884 Wipes · 3 h533 48 h

Station XX-7586 · recording

№ 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe

Online 195.122.250.254:28222 checked 10m ago

2x duo biweekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,586
top 34%
Last wipe
14d ago
biweekly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-7586 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, and #308 of the duo servers (top 73%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 3.5

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 13d 23hThu 12 Nov, 20:05 UTC
  3. 34d 22hThu 3 Dec, 19:00 UTCFW
  4. 41d 23hThu 10 Dec, 20:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 20:05 UTC14d ago M0.5rising 4 – running 1
Thu 1 Oct, 18:42 UTC FW28d ago M0.5rising 3 halved by day 3 14.1 days 0
Thu 17 Sep, 20:17 UTC41d ago M0.3rising 2 halved by day 4 13.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
AlexRust X2 GLOBAL WIPE 29.10 EU · groups of 30+ · 2x · weekly · 6 on average
25/ 100
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可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久 EA · groups of 8+ · biweekly · 1 on average
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半萌·1000倍PVE不掉-无限耐久-据点-僵尸-养殖 EA · groups of 8+ · biweekly · 1 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?

Generated by the game, the map on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe is procedural, size 3,600 with seed 1996107046. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?

Going by its name, № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe runs 2x gather. You can have up to 2 players in a group (duo). build & creative is the game mode, building in a sandbox, and no gathering. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe right now?

0 of the 100 slots on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe are filled right now. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 19:00 UTC, averaging 1 players.

How does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe rank against other Rust servers?

Over the last seven days, № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe recorded enough player hours to reach #7,586 worldwide, placing it in the top 34% of all ranked servers. The ranking for duo puts it at #308.

Server details

How reliably does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe stay online?

Right now, you can reach № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe. Going by the uptime figure it reports, it restarted about 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 158, or 94% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe perform under load?

The 48-hour average is 82 server fps; 82 is the lowest observed. At its highest, it carried 76,272 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,939 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe run from?

No region is published by № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 195.122.250.254:28222 is the address it uses.

What build of Rust does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe use?

Rust network protocol 2635 and build 168909 on Windows is what № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?

The recent wipes averaged a busiest count of 3 players. The peak on the most recent wipe came 20 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 3.5 in the wipes where it didn't hold.

On what timetable does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe run its wipes?

The wipe rhythm at № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe is every 4 weeks on Thursday at 20:05 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 14 days. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe mean?

Tags published by № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts2 (Group limit): Teams are capped at 2 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): This is a roleplay server; ^c (Creative): Creative sandbox: no gathering, build anything; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; jp0 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe appear?

The Rust Server Trends lists that take in № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe are: 2x Rust servers, listed live, Duo Rust servers, group limit 2, Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and Rust roleplay server trends. On the server list, the filters it matches are: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks; Gather rate: 2x.

Connecting

How do you connect to № 2 ZERO ZONE 2 /x2/RPG/SOLO-Max2/Remove/16.10 Wipe?

To join, enter client.connect 195.122.250.254:28222 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://m.vk.com/public111200688 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^b,^r,^c,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts2
Group limit Teams are capped at 2 players.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^r
Roleplay This is a roleplay server.
^c
Creative Creative sandbox: no gathering, build anything.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

jp0
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.