Rust Server TrendsSeismic network · station log
Recording Stations11,866 Players102,609 Active3,946 Wipes · 3 h551 48 h

Station XX-13021 · no signal

Test Server

Offline 195.114.144.88:28015 checked 1d ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#13,021
top 58%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13021 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 5 slots
Motion · 24 h
M –not enough readings
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average
307/ 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
385/ 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
926/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
45/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
979/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
780/ 800
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Test Server?

A procedural map runs on Test Server, generated by the game.

Which settings and rules apply on Test Server?

You will find no gather rate in the name of Test Server. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Test Server right now?

No players are recorded on Test Server at this moment; it is offline, and the last sighting was 33 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The last 48 hours show their highest activity at 10:00 UTC, averaging 1 players.

How does Test Server rank against other Rust servers?

On player hours for the past week, Test Server sits at #13,021, which puts it inside the top 58% of every ranked server.

Server details

How reliably does Test Server stay online?

Test Server is down at the moment; the last recorded contact was 33 hours ago. 28 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Test Server hosted?

A region is not published by Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 195.114.144.88:28015.

Which Rust version is Test Server running?

Rust network protocol 2635 and build 168909 on Windows is what Test Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Test Server wipe, and on which days?

Too few wipes of Test Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 33 hours.

Lists and tags

What do the server tags on Test Server mean?

Tags published by Test Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Test Server appear?

You will find Test Server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

What steps get you onto Test Server?

You can connect by pressing F1 in Rust and typing client.connect 195.114.144.88:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players The server has 5 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.