Rust Server TrendsSeismic network · station log
Recording Stations11,815 Players73,779 Active3,763 Wipes · 3 h143 48 h

Station EU-11986 · no signal

A Rust Server

Offline EU 194.93.2.226:28043 checked 46m ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 550
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#11,986
top 54% · #2380 in EU
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station EU-11986 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 550 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 16:00 UTC
Peak · 48 h
2most players in any hour
Events picked
5wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.511.5214:0015:0016:0018:0019:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040014:0015:0016:0018:0019:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.

Top 54% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 19:16 UTC2h ago – – – – – 1
Tue 27 Oct, 18:03 UTC3h ago – – – – – 1
Tue 27 Oct, 16:13 UTC5h ago – – – – – 0
Tue 27 Oct, 15:40 UTC6h ago – – – – – 1
Tue 27 Oct, 14:52 UTC6h ago – – – – – 1
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10 EU · groups of 8+ · monthly · 2 on average
1/ 300
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay EU · groups of 8+ · monthly · 27 on average
49/ 150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay EU · groups of 8+ · monthly · 8 on average
20/ 150
Era Rust - Vanilla | НОВИЧКИ | РУССКИЙ 22.10 EU · groups of 8+ · monthly · 2 on average
4/ 200
[TR/EU] REACTION v2 YENI BASLAYANLAR 27.10 WIPE EU · groups of 8+ · monthly · 1 on average
0/ 100
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10 EU · groups of 8+ · weekly · 129 on average
92/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on A Rust Server?

Generated by the game, the map on A Rust Server is procedural, size 4,250 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on A Rust Server?

The name of A Rust Server gives no gather rate. The group limit is 16 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on A Rust Server?

No players are recorded on A Rust Server at this moment; it is offline, and the last sighting was 46 minutes ago. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.

How does A Rust Server rank against other Rust servers?

A Rust Server is #2,380 in Europe and #11,986 worldwide on the past week's player hours, within the top 54% of ranked servers.

Server details

How reliably does A Rust Server stay online?

No contact with A Rust Server right now, and the last recorded contact was 46 minutes ago. Going by the uptime figure it reports, it restarted about 49 minutes ago. 27 October 2026 is when Rust Server Trends first recorded it.

Does A Rust Server hold a steady tick rate?

The 48-hour average is 200 server fps; 181 is the lowest observed. At its highest, it carried 106,272 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,041 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does A Rust Server run from?

With its EU tag, A Rust Server lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 194.93.2.226:28043.

Which Rust version is A Rust Server running?

A Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does A Rust Server run its wipes?

None of the resets at A Rust Server counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Lists and tags

What do the server tags on A Rust Server mean?

Tags published by A Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp550 (Max players): 550 slots are available; ts16 (Group limit): Teams are capped at 16 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does A Rust Server appear?

These Rust Server Trends lists include A Rust Server: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How to join

What steps get you onto A Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 194.93.2.226:28043 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/DsE6nphh7n.

Instrument codes

Server tags

what each one means

Published as mp550,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp550
Max players 550 slots are available.
ts16
Group limit Teams are capped at 16 players.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.