Rust Server TrendsSeismic network · station log
Recording Stations11,741 Players62,626 Active3,351 Wipes · 3 h195 48 h

Station EU-745 · recording

AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN

Online EU 194.93.2.123:20520 checked 12m ago

100000x moddedoxide
Connect
Players now
30/ 150
20% full
Motion · 24 h
M0.5rising
+3 players on the day
7-day average
15
peak 48
Rank
#745
top 3% · #343 in EU
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station EU-745 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
30of 150 slots
Motion · 24 h
M0.5rising+3 players
Sharpest hour
−14into Tue 21:00 UTC
Peak · 48 h
48most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02040608012:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep17 Oct21 Oct25 Oct29 Oct

Top 3% of all ranked servers, top 12% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
6.8 daysbetween real wipes
wipe-day peak
30players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctThu 15 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 39, 46 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 13:02 UTC6d ago M1.4rising 39 – running 15
Thu 15 Oct, 17:23 UTC13d ago M1.3rising 22 held half 6.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 EU · groups of 50+ · 100000x · 62 on average
110/ 200
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 105 on average
140/ 300
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP| EU · groups of 15+ · 1e+09x · 43 on average
44/ 300
BAIDEN RUST X1000000000 |NoLimit|PVP|FUN|KITS|RU|EU|AIM|BED|BRO EU · groups of 100+ · 1e+09x · weekly · 36 on average
51/ 200
ICE RUST #1 - X1000 [ KITS | LOOT+ | FPS+ | BF | NOLIM | 1000x] EU · groups of 24+ · 1000x · weekly · 31 on average
56/ 200
TMKBUD X1000000 | HARDPVP | BATTLEFIELD | CLANS | NOLIMIT | FPS EU · groups of 99+ · 1e+06x · weekly · 26 on average
47/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN?

Generated by the game, the map on AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN is procedural, size 3,000 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name discord.gg/aqruxrust.

Which settings and rules apply on AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN?

100000x gather is what AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN runs, judging by its name. Up to 30 players can be in a group. combat training is the game mode, loot is handed out for aim and PvP practice. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN?

At this moment, AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN records 30 players across 150 slots. Averaged across the last seven days the population was 15 players, reaching a peak of 48. The last 48 hours show their highest activity at 18:00 UTC, averaging 43 players.

How does AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN rank against other Rust servers?

For player hours across the last seven days, AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN takes #745 overall and #343 in Europe, inside the top 3% of all ranked servers.

Server details

How reliably does AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN stay online?

AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN is up at the moment. The uptime it reports puts its last restart about 8 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN perform under load?

Its average server fps over the last 48 hours was 29, and it never dropped below 1. Buildings, deployables and all the rest of the world's entities brought it to a high of 34,484. Memory use peaked at 3,860 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN run from?

With its EU tag, AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 194.93.2.123:20520.

Which Rust version is AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN running?

Rust network protocol 2635 and build 168909 on Linux is what AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN?

30 players, on average, was the busiest crowd at its recent wipes. 46 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN run its wipes?

Too few wipes of AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 6 days 22 hours is how long the current world has been running.

Tags

What do the server tags on AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN mean?

The game's server browser reads the tags AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN publishes: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): 150 slots are available; ts30 (Group limit): The team limit is 30; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^d (Combat training): Practise aim and PvP with loot provided; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN appear?

The Rust Server Trends lists that take in AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN are: Rust servers above 10x gather rate, EU Rust servers, Modded Rust servers, tracked live, Rust aim training servers, live and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x; Players now: At least 10; Average players: 10+ on average.

Which person or group runs AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN?

The same operator most likely runs AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN and the 12 other servers we track that also publish a aqruxrust.gg hostname.

How to join

How do you connect to AQRUX RUST WHITE X100000 | Battlefield | AT | FC | MAZE | UKN?

Enter client.connect 194.93.2.123:20520 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/aqruxrust is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^d,^i,EU,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players 150 slots are available.
ts30
Group limit The team limit is 30.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Gameplay

^d
Combat training Practise aim and PvP with loot provided.
^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.