Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players94,751 Active3,875 Wipes · 3 h395 48 h

Station XX-7179 · recording

SAO RUST #1 | SEMI CLASSIC X3 | MAX 4

Online 194.87.209.146:28015 checked 9m ago

3x moddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 1
Rank
#7,179
top 32%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-7179 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+1into Wed 08:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4 daysbetween real wipes
on rhythm
38%of its recent wipes
wipe-day peak
0players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 14:55 UTC6d ago M0.0rising 1 – running 0
Mon 19 Oct, 15:08 UTC10d ago M0.0steady 0 – 4 days 0
Mon 12 Oct, 14:56 UTC17d ago M0.0steady 0 – 7 days 0
Wed 7 Oct, 08:51 UTC22d ago M0.0rising 1 held half 5.3 days 0
Mon 28 Sep, 15:08 UTC31d ago M0.0steady 0 – 8.7 days 0
Fri 25 Sep, 15:03 UTC34d ago M0.0steady 0 – 3 days 0
Mon 21 Sep, 15:19 UTC38d ago M0.5rising 3 halved by day 1 4 days 0
Fri 18 Sep, 14:58 UTC41d ago M0.0rising 1 halved by day 2 3 days 0
Mon 14 Sep, 15:05 UTC45d ago M0.3rising 3 halved by day 2 4 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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599/ 650
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244/ 275
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 129 on average
113/ 120
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 121 on average
33/ 100
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 groups of 30+ · 3x · weekly · 115 on average
140/ 350
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 105 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on SAO RUST #1 | SEMI CLASSIC X3 | MAX 4?

A procedural map runs on SAO RUST #1 | SEMI CLASSIC X3 | MAX 4, generated by the game.

Which settings and rules apply on SAO RUST #1 | SEMI CLASSIC X3 | MAX 4?

Going by its name, SAO RUST #1 | SEMI CLASSIC X3 | MAX 4 runs 3x gather. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on SAO RUST #1 | SEMI CLASSIC X3 | MAX 4 right now?

A reading taken now shows 0 players on SAO RUST #1 | SEMI CLASSIC X3 | MAX 4, which has 150 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 09:00 UTC, averaging 1 players.

How does SAO RUST #1 | SEMI CLASSIC X3 | MAX 4 rank against other Rust servers?

On player hours for the past week, SAO RUST #1 | SEMI CLASSIC X3 | MAX 4 sits at #7,179, which puts it inside the top 32% of every ranked server.

Server details

How reliably does SAO RUST #1 | SEMI CLASSIC X3 | MAX 4 stay online?

Right now, you can reach SAO RUST #1 | SEMI CLASSIC X3 | MAX 4. 159 of 168 hours in the last 7 full days were up time, 95% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is SAO RUST #1 | SEMI CLASSIC X3 | MAX 4 hosted?

A region is not published by SAO RUST #1 | SEMI CLASSIC X3 | MAX 4. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 194.87.209.146:28015.

What build of Rust does SAO RUST #1 | SEMI CLASSIC X3 | MAX 4 use?

SAO RUST #1 | SEMI CLASSIC X3 | MAX 4 is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on SAO RUST #1 | SEMI CLASSIC X3 | MAX 4?

The recent wipes averaged a busiest count of 0 players. 8 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does SAO RUST #1 | SEMI CLASSIC X3 | MAX 4 run its wipes?

No next wipe can be predicted for SAO RUST #1 | SEMI CLASSIC X3 | MAX 4, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days is how long the current world has been running.

Lists and tags

What do the server tags on SAO RUST #1 | SEMI CLASSIC X3 | MAX 4 mean?

Tags published by SAO RUST #1 | SEMI CLASSIC X3 | MAX 4 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does SAO RUST #1 | SEMI CLASSIC X3 | MAX 4 appear?

These Rust Server Trends lists include SAO RUST #1 | SEMI CLASSIC X3 | MAX 4: 3x Rust servers, by live population and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.

Join the server

How do you connect to SAO RUST #1 | SEMI CLASSIC X3 | MAX 4?

You can connect by pressing F1 in Rust and typing client.connect 194.87.209.146:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players 150 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.