Rust Server TrendsSeismic network · station log
Recording Stations11,823 Players72,372 Active3,652 Wipes · 3 h214 48 h

Station UK-15490 · no signal

I HAVE A JOB *quadro* *OfflineRaidProtection*

Offline EU · uk1 194.69.160.95:28123 checked 41d ago

vanillamoddedoxidepremium
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,490
top 69% · #2525 in EU
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station UK-15490 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
86/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
22/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
26/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average
268/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 73 on average
117/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on I HAVE A JOB *quadro* *OfflineRaidProtection*?

I HAVE A JOB *quadro* *OfflineRaidProtection* runs a procedural map of size 4,200 with seed 110, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on I HAVE A JOB *quadro* *OfflineRaidProtection*?

You will find no gather rate in the name of I HAVE A JOB *quadro* *OfflineRaidProtection*. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. You need Rust's premium status to join this server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on I HAVE A JOB *quadro* *OfflineRaidProtection*?

I HAVE A JOB *quadro* *OfflineRaidProtection* is not responding at this moment and is offline, last seen 41 days 1 hours ago.

How does I HAVE A JOB *quadro* *OfflineRaidProtection* rank against other Rust servers?

For player hours across the last seven days, I HAVE A JOB *quadro* *OfflineRaidProtection* takes #15,490 overall and #2,525 in Europe, inside the top 69% of all ranked servers.

Operator and location

How reliably does I HAVE A JOB *quadro* *OfflineRaidProtection* stay online?

No contact with I HAVE A JOB *quadro* *OfflineRaidProtection* right now, and the last recorded contact was 41 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is I HAVE A JOB *quadro* *OfflineRaidProtection* hosted?

Its region code is uk1, and I HAVE A JOB *quadro* *OfflineRaidProtection* lists itself in Europe with the EU tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 194.69.160.95:28123 is the address it uses.

Which Rust version is I HAVE A JOB *quadro* *OfflineRaidProtection* running?

Rust network protocol 2633 and build 164530 on Linux is what I HAVE A JOB *quadro* *OfflineRaidProtection* runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does I HAVE A JOB *quadro* *OfflineRaidProtection* wipe, and on which days?

On record so far are too few of I HAVE A JOB *quadro* *OfflineRaidProtection*'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 55 days 10 hours.

Tags

What do the server tags on I HAVE A JOB *quadro* *OfflineRaidProtection* mean?

The game's server browser reads the tags I HAVE A JOB *quadro* *OfflineRaidProtection* publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^q (Premium): You need Rust's premium status to join this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does I HAVE A JOB *quadro* *OfflineRaidProtection* appear?

These Rust Server Trends lists include I HAVE A JOB *quadro* *OfflineRaidProtection*: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto I HAVE A JOB *quadro* *OfflineRaidProtection*?

Enter client.connect 194.69.160.95:28123 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You need Rust's premium status to join this server.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2633,^v,EU,gmrust,cs164530,^q,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$ruk1
Region code Region code: uk1.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^q
Premium You need Rust's premium status to join this server.
^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.