Station UK-12455 · no signal
survivor
Offline NA · uk1 194.69.160.95:28055 checked 7h ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #12,455
- top 56% · #1384 in NA
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M –not enough readings
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 6 Oct, 14:31 UTC22d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on survivor?
Generated by the game, the map on survivor is procedural, size 4,500 with seed 1445681610. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on survivor?
No gather rate appears in the name of survivor. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on survivor?
survivor is not responding at this moment and is offline, last seen 7 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 0 players.
How does survivor rank against other Rust servers?
survivor is #1,384 in North America and #12,455 worldwide on the past week's player hours, within the top 56% of ranked servers.
Server facts
How reliably does survivor stay online?
survivor is down at the moment; the last recorded contact was 7 hours ago. Its reported uptime points to a restart about 8 minutes ago. Of the 168 hours in the last 7 full days, it was up for 1, or 1% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does survivor hold a steady tick rate?
The 48-hour average is 60 server fps; 60 is the lowest observed. The world held up to 124,706 entities at its peak, buildings and deployables included. Memory use peaked at 3,447 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does survivor run from?
The NA tag puts survivor in North America, and the region code it publishes is uk1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 194.69.160.95:28055.
Which Rust version is survivor running?
survivor is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on survivor?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does survivor run its wipes?
Too few wipes of survivor are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 22 days 8 hours is how long the current world has been running.
Tags
What do the server tags on survivor mean?
These are the tags survivor publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does survivor appear?
The Rust Server Trends lists that take in survivor are: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto survivor?
Enter client.connect 194.69.160.95:28055 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.