Station EU-15490 · no signal
Server hosted by Physgun.com
Offline EU 194.69.160.93:28027 checked 42d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,490
- top 69% · #2525 in EU
- Last wipe
- 79d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Server hosted by Physgun.com?
Server hosted by Physgun.com runs a procedural map of size 2,000 with seed 1234567, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Server hosted by Physgun.com?
No gather rate appears in the name of Server hosted by Physgun.com. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Server hosted by Physgun.com right now?
Server hosted by Physgun.com is not responding at this moment and is offline, last seen 42 days ago.
How does Server hosted by Physgun.com rank against other Rust servers?
For player hours across the last seven days, Server hosted by Physgun.com takes #15,490 overall and #2,525 in Europe, inside the top 69% of all ranked servers.
Operator and location
How reliably does Server hosted by Physgun.com stay online?
Server hosted by Physgun.com is down at the moment; the last recorded contact was 42 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Server hosted by Physgun.com hosted?
The EU tag is how Server hosted by Physgun.com lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 194.69.160.93:28027.
Which Rust version is Server hosted by Physgun.com running?
Rust network protocol 2632 and build 162434 on Linux is what Server hosted by Physgun.com runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does Server hosted by Physgun.com wipe, and on which days?
On record so far are too few of Server hosted by Physgun.com's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 79 days 8 hours.
Server tags
What do the server tags on Server hosted by Physgun.com mean?
These are the tags Server hosted by Physgun.com publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2632 (Protocol): Your game needs to be on protocol 2632 to join; cs162434 (Build): The game build is 162434; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Server hosted by Physgun.com appear?
You will find Server hosted by Physgun.com on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to Server hosted by Physgun.com?
Enter client.connect 194.69.160.93:28027 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.