Rust Server TrendsSeismic network · station log
Recording Stations11,899 Players104,128 Active4,035 Wipes · 3 h421 48 h

Station XX-4964 · recording

Lucky Jump Random X5 (Kits, Skins)

Online 194.54.88.44:27715 checked 9m ago

5x moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0rising
+0 players on the day
7-day average
0
peak 4
Rank
#4,964
top 22%
Last wipe
5h ago
no schedule published
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-4964 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0rising+0 players
Sharpest hour
+1into Thu 16:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75119:0004:0013:0023:0008:0017:00Wiped Thu 29 Oct, 13:09 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
01020304019:0004:0013:0023:0008:0017:00Wiped Thu 29 Oct, 13:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap
7 daysbetween real wipes
on rhythm
83%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
60%else halves by day 4.5

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 13d 19hThu 12 Nov, 14:00 UTC
  3. 20d 19hThu 19 Nov, 14:26 UTC
  4. 27d 19hThu 26 Nov, 14:52 UTC
  5. 35d 0hThu 3 Dec, 19:00 UTCFW
  6. 41d 20hThu 10 Dec, 15:43 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 13:09 UTC5h ago – – – – running 0
Thu 22 Oct, 12:36 UTC7d ago M0.5rising 3 – – 0
Thu 15 Oct, 13:47 UTC14d ago M0.5rising 3 held half 7 days 0
Thu 8 Oct, 13:21 UTC21d ago M0.6rising 4 held half 7 days 0
Thu 1 Oct, 18:24 UTC FW28d ago M0.7rising 6 halved by day 5 6.8 days 1
Thu 24 Sep, 08:28 UTC35d ago M0.8rising 6 held half 7.4 days 0
Wed 16 Sep, 00:59 UTC43d ago M0.6rising 4 held half 8.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10 EU · groups of 1000+ · 5x · 123 on average
188/ 250
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 117 on average
124/ 175
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | Kit EU · groups of 100+ · 5x · 88 on average
215/ 300
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE EU · groups of 40+ · 5x · weekly · 80 on average
128/ 200
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 76 on average
52/ 150
Atlas - EU 5x | No BPs | Kits EU · groups of 20+ · 5x · weekly · 65 on average
126/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Lucky Jump Random X5 (Kits, Skins)?

Generated by the game, the map on Lucky Jump Random X5 (Kits, Skins) is procedural, size 3,500 with seed 676320793. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Lucky Jump Random X5 (Kits, Skins)?

Its name points to a gather rate of 5x on Lucky Jump Random X5 (Kits, Skins). Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Lucky Jump Random X5 (Kits, Skins) right now?

A reading taken now shows 0 players on Lucky Jump Random X5 (Kits, Skins), which has 100 slots. Across seven days this server recorded an average of 0 players and a peak of 4. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 1 players.

How does Lucky Jump Random X5 (Kits, Skins) rank against other Rust servers?

On player hours for the past week, Lucky Jump Random X5 (Kits, Skins) sits at #4,964, which puts it inside the top 22% of every ranked server.

Server facts

How reliably does Lucky Jump Random X5 (Kits, Skins) stay online?

As recorded now, Lucky Jump Random X5 (Kits, Skins) is running. Going by the uptime figure it reports, it restarted about 3 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 15 September 2026.

How well does Lucky Jump Random X5 (Kits, Skins) perform under load?

Its average server fps over the last 48 hours was 7, and it never dropped below 5. At its highest, it carried 77,411 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,489 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Lucky Jump Random X5 (Kits, Skins) run from?

No region is published by Lucky Jump Random X5 (Kits, Skins). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 194.54.88.44:27715.

What build of Rust does Lucky Jump Random X5 (Kits, Skins) use?

Rust network protocol 2635 and build 168909 on Linux is what Lucky Jump Random X5 (Kits, Skins) runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Lucky Jump Random X5 (Kits, Skins)?

On average, the busiest point of its recent wipes drew 3 players. The peak on the most recent wipe came 46 hours after the wipe. Half that peak was held until the next wipe in 60% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 4.5.

On what timetable does Lucky Jump Random X5 (Kits, Skins) run its wipes?

About every 7 days is how often Lucky Jump Random X5 (Kits, Skins) has wiped lately. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 5 hours is how long the current world has been running.

Lists and tags

What do the server tags on Lucky Jump Random X5 (Kits, Skins) mean?

Tags published by Lucky Jump Random X5 (Kits, Skins) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Lucky Jump Random X5 (Kits, Skins) appear?

You will find Lucky Jump Random X5 (Kits, Skins) on the following Rust Server Trends lists: 5x Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 5x.

Join the server

What steps get you onto Lucky Jump Random X5 (Kits, Skins)?

You can connect by pressing F1 in Rust and typing client.connect 194.54.88.44:27715 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.