Rust Server TrendsSeismic network · station log
Recording Stations11,784 Players66,602 Active3,516 Wipes · 3 h198 48 h

Station XX-14016 · no signal

Small Map x10

Offline 194.50.234.73:28080 checked 1d ago

10x moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#14,016
top 63%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14016 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123413:0014:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510013:0014:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1.5

The first 48 hours of its last wipes

Fri 23 OctThu 8 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 04:17 UTC6d ago M0.3rising 2 – running 0
Thu 8 Oct, 13:39 UTC20d ago M0.0rising 1 halved by day 2 14.6 days 0
Sun 4 Oct, 11:44 UTC25d ago M0.0steady 2 halved by day 1 4.1 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 350 on average
445/ 500
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 181 on average
54/ 200
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 180 on average
118/ 150
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 153 on average
101/ 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average
69/ 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average
46/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Small Map x10?

Generated by the game, the map on Small Map x10 is procedural, size 3,750 with seed 618226138. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on Small Map x10?

10x gather is what Small Map x10 runs, judging by its name. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Small Map x10 right now?

Small Map x10 is not responding at this moment and is offline, last seen 45 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 2.

How does Small Map x10 rank against other Rust servers?

On player hours for the past week, Small Map x10 sits at #14,016, which puts it inside the top 63% of every ranked server.

Server details

How reliably does Small Map x10 stay online?

As recorded now, Small Map x10 is not reachable, the last contact having been 45 hours ago. Its reported uptime points to a restart about 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 136, or 81% of the time. 3 October 2026 is when Rust Server Trends first recorded it.

How well does Small Map x10 perform under load?

Its average server fps over the last 48 hours was 80, and it never dropped below 70. The world held up to 70,081 entities at its peak, buildings and deployables included. Its highest memory use was 2,026 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Small Map x10 hosted?

No region is published by Small Map x10. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 194.50.234.73:28080.

What build of Rust does Small Map x10 use?

On Windows, Small Map x10 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Small Map x10?

2 players, on average, was the busiest crowd at its recent wipes. 9 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1.5 it fell below half in the wipes where it didn't hold.

How often does Small Map x10 wipe, and on which days?

No next wipe can be predicted for Small Map x10, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 6 days 8 hours.

Server tags

What do the server tags on Small Map x10 mean?

These are the tags Small Map x10 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Small Map x10 appear?

You will find Small Map x10 on the following Rust Server Trends lists: 10x Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

Join the server

How do you connect to Small Map x10?

To join, enter client.connect 194.50.234.73:28080 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.