Rust Server TrendsSeismic network · station log
Recording Stations11,692 Players45,091 Active3,130 Wipes · 3 h101 48 h

Station XX-15498 · no signal

SolarSpire Rust POC

Offline 194.48.154.67:60000 checked 36d ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15498 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average
237/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
146/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
28/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average
15/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
32/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
42/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on SolarSpire Rust POC?

Generated by the game, the map on SolarSpire Rust POC is procedural, size 3,000 with seed 20260915. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on SolarSpire Rust POC?

No gather rate appears in the name of SolarSpire Rust POC. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on SolarSpire Rust POC right now?

No players are recorded on SolarSpire Rust POC at this moment; it is offline, and the last sighting was 36 days 3 hours ago.

How does SolarSpire Rust POC rank against other Rust servers?

The last seven days of player hours place SolarSpire Rust POC at #15,498, in the top 68% of all ranked servers.

Server details

How reliably does SolarSpire Rust POC stay online?

As recorded now, SolarSpire Rust POC is not reachable, the last contact having been 36 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 16 September 2026.

Where in the world is SolarSpire Rust POC hosted?

No region is published by SolarSpire Rust POC. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 194.48.154.67:60000.

Which Rust version is SolarSpire Rust POC running?

SolarSpire Rust POC is running Rust network protocol 2633 and build 164530 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does SolarSpire Rust POC wipe, and on which days?

On record so far are too few of SolarSpire Rust POC's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 43 days 5 hours is how long the current world has been running.

Tags

What do the server tags on SolarSpire Rust POC mean?

Tags published by SolarSpire Rust POC and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does SolarSpire Rust POC appear?

The Rust Server Trends lists that take in SolarSpire Rust POC are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto SolarSpire Rust POC?

Enter client.connect 194.48.154.67:60000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server has 20 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build Game build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.