Rust Server TrendsSeismic network · station log
Recording Stations11,826 Players80,135 Active3,731 Wipes · 3 h265 48 h

Station PO-15335 · no signal

Rust 90S server

Offline 194.39.99.185:28015 checked 2d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
238d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station PO-15335 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
562/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
423/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
154/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
53/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
184/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
333/ 225
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust 90S server?

A procedural map runs on Rust 90S server, generated by the game.

Which settings and rules apply on Rust 90S server?

You will find no gather rate in the name of Rust 90S server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Rust 90S server right now?

Rust 90S server is not responding at this moment and is offline, last seen 2 days 15 hours ago. The seven-day average for this server is 0 players.

How does Rust 90S server rank against other Rust servers?

The last seven days of player hours place Rust 90S server at #15,335, in the top 69% of all ranked servers.

Operator and location

How reliably does Rust 90S server stay online?

As recorded now, Rust 90S server is not reachable, the last contact having been 2 days 15 hours ago. It was up 0% of the time across the last 2 full days: 0 of 48 hours. 26 October 2026 is when Rust Server Trends first recorded it.

Which region does Rust 90S server run from?

No region is published by Rust 90S server, whose region code is pol. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 194.39.99.185:28015 is the address it uses.

What build of Rust does Rust 90S server use?

On Windows, Rust 90S server runs Rust network protocol 2622 and build 145038. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Rust 90S server run its wipes?

Too few wipes of Rust 90S server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 238 days 5 hours is how long the current world has been running.

Tags

What do the server tags on Rust 90S server mean?

Tags published by Rust 90S server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2622 (Protocol): To connect, your game must be on the same protocol, 2622; cs145038 (Build): Game build: 145038; ptrak (Networking): The network layer is RakNet, the game's standard; $rpol (Region code): The region code for this server is pol. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust 90S server appear?

You will find Rust 90S server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Rust 90S server?

You can connect by pressing F1 in Rust and typing client.connect 194.39.99.185:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$rpol,v2622,gmrust,cs145038,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server has 500 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2622
Protocol To connect, your game must be on the same protocol, 2622.
cs145038
Build Game build: 145038.
ptrak
Networking The network layer is RakNet, the game's standard.
$rpol
Region code The region code for this server is pol.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.