Station XX-16974 · no signal
myserver12
Offline 194.33.84.249:28015 checked 30d ago
- Players now
- 0/ 3
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,974
- top 72%
- Last wipe
- 30d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 3 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 27 Sep, 10:38 UTC30d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on myserver12?
A procedural map runs on myserver12, generated by the game.
Which settings and rules apply on myserver12?
No gather rate appears in the name of myserver12. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on myserver12?
No players are recorded on myserver12 at this moment; it is offline, and the last sighting was 30 days 12 hours ago.
How does myserver12 rank against other Rust servers?
On player hours for the past week, myserver12 sits at #16,974, which puts it inside the top 72% of every ranked server.
Server facts
How reliably does myserver12 stay online?
myserver12 is down at the moment; the last recorded contact was 30 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 26 September 2026.
Which region does myserver12 run from?
No region is published by myserver12. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 194.33.84.249:28015.
What build of Rust does myserver12 use?
Rust network protocol 2633 and build 165217 on Windows is what myserver12 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on myserver12?
The recent wipes averaged a busiest count of 0 players. 1 hours after the latest wipe, the crowd peaked.
On what timetable does myserver12 run its wipes?
Too few wipes of myserver12 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 30 days 14 hours is how long the current world has been running.
Lists and tags
What do the server tags on myserver12 mean?
The game's server browser reads the tags myserver12 publishes: gmrust (Game mode): Survival in standard Rust; mp3 (Max players): The server has 3 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does myserver12 appear?
These Rust Server Trends lists include myserver12: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto myserver12?
You can connect by pressing F1 in Rust and typing client.connect 194.33.84.249:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.