Station XX-15284 · recording
[UA] Friends Rust - x4
Online 194.163.129.219:28015 checked 38m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,284
- top 69%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 daysbetween real wipes
- wipe-day peak
- 4players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 23:20 UTC13d ago | M0.6▲rising | 5 | – | running | 1 | |
| Thu 15 Oct, 18:35 UTC14d ago | M0.0▲rising | 4 | – | 1.2 days | 3 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [UA] Friends Rust - x4?
[UA] Friends Rust - x4 runs a procedural map of size 3,500 with seed 83921, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [UA] Friends Rust - x4?
4x gather is what [UA] Friends Rust - x4 runs, judging by its name. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on [UA] Friends Rust - x4?
A reading taken now shows 0 players on [UA] Friends Rust - x4, which has 20 slots. The seven-day average for this server is 0 players.
How does [UA] Friends Rust - x4 rank against other Rust servers?
The last seven days of player hours place [UA] Friends Rust - x4 at #15,284, in the top 69% of all ranked servers.
Operator and location
How reliably does [UA] Friends Rust - x4 stay online?
As recorded now, [UA] Friends Rust - x4 is running. The uptime it reports puts its last restart about 11 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 15 October 2026 is when Rust Server Trends first recorded it.
Does [UA] Friends Rust - x4 hold a steady tick rate?
Its average server fps over the last 48 hours was 151, and it never dropped below 79. Buildings, deployables and all the rest of the world's entities brought it to a high of 69,417. It reached a ceiling of 8,059 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [UA] Friends Rust - x4 run from?
No region is published by [UA] Friends Rust - x4. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 194.163.129.219:28015.
What build of Rust does [UA] Friends Rust - x4 use?
On Linux, [UA] Friends Rust - x4 runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [UA] Friends Rust - x4?
The recent wipes averaged a busiest count of 4 players. 19 hours into the latest wipe, the crowd reached its peak.
How often does [UA] Friends Rust - x4 wipe, and on which days?
Too few wipes of [UA] Friends Rust - x4 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 13 days 1 hours.
Lists and tags
What do the server tags on [UA] Friends Rust - x4 mean?
Tags published by [UA] Friends Rust - x4 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): Slots: 20; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [UA] Friends Rust - x4 appear?
You will find [UA] Friends Rust - x4 on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto [UA] Friends Rust - x4?
To join, enter client.connect 194.163.129.219:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.