Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players89,192 Active3,733 Wipes · 3 h415 48 h

Station XX-8157 · no signal

ServerName

Offline 194.146.189.93:28015 checked 4d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#8,157
top 37%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-8157 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average
206/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
287/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
764/ 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
45/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
861/ 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average
690/ 725
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ServerName?

A procedural map runs on ServerName, generated by the game.

Which settings and rules apply on ServerName?

No gather rate appears in the name of ServerName. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on ServerName right now?

A reading taken now finds ServerName offline; the most recent activity was 4 days 4 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.

How does ServerName rank against other Rust servers?

The last seven days of player hours place ServerName at #8,157, in the top 37% of all ranked servers.

Operator and location

How reliably does ServerName stay online?

ServerName is down at the moment; the last recorded contact was 4 days 4 hours ago. It was up 12% of the time across the last 7 full days: 20 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 10 October 2026.

Which region does ServerName run from?

A region is not published by ServerName. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 194.146.189.93:28015.

Which Rust version is ServerName running?

On Windows, ServerName runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does ServerName wipe, and on which days?

The rhythm of ServerName cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 19 days 4 hours.

Tags

What do the server tags on ServerName mean?

Tags published by ServerName and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ServerName appear?

You will find ServerName on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to ServerName?

You can connect by pressing F1 in Rust and typing client.connect 194.146.189.93:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.