Rust Server TrendsSeismic network · station log
Recording Stations11,737 Players52,840 Active3,354 Wipes · 3 h124 48 h

Station XX-15310 · no signal

Local Rust Training

Offline 193.37.33.73:28015 checked 9d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,310
top 70%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15310 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
323/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
201/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average
36/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average
26/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
56/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
72/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Local Rust Training?

The map on Local Rust Training is procedural, produced by the game.

Which settings and rules apply on Local Rust Training?

No gather rate appears in the name of Local Rust Training. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC off, Valve's anti-cheat.

Population

What is the current population on Local Rust Training?

No players are recorded on Local Rust Training at this moment; it is offline, and the last sighting was 9 days 15 hours ago.

How does Local Rust Training rank against other Rust servers?

Over the last seven days, Local Rust Training recorded enough player hours to reach #15,310 worldwide, placing it in the top 70% of all ranked servers.

Operator and location

How reliably does Local Rust Training stay online?

Local Rust Training is down at the moment; the last recorded contact was 9 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 19 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Local Rust Training hosted?

No region is published by Local Rust Training. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 193.37.33.73:28015.

What build of Rust does Local Rust Training use?

Rust network protocol 2634 and build 167781 on Windows is what Local Rust Training runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Local Rust Training wipe, and on which days?

The rhythm of Local Rust Training cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 15 days 3 hours is how long the current world has been running.

Tags

What do the server tags on Local Rust Training mean?

The game's server browser reads the tags Local Rust Training publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Local Rust Training appear?

You will find Local Rust Training on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Local Rust Training?

You can connect by pressing F1 in Rust and typing client.connect 193.37.33.73:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.