Rust Server TrendsSeismic network · station log
Recording Stations11,624 Players50,076 Active3,103 Wipes · 3 h107 48 h

Station XX-14628 · recording

A Rust Server

Online 193.33.171.143:10011 checked 11m ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,628
top 66%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14628 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123409:0019:0004:0012:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 11:58 UTC7d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 459 on average
134/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
170/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 279 on average
333/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
14/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 262 on average
589/ 600
Rustoria.co - EU Main EU · groups of 16+ · weekly · 262 on average
345/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on A Rust Server?

No gather rate appears in the name of A Rust Server. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on A Rust Server right now?

0 of the 40 slots on A Rust Server are filled right now. The seven-day average is 0 players, with a peak of 1.

How does A Rust Server rank against other Rust servers?

The last seven days of player hours place A Rust Server at #14,628, in the top 66% of all ranked servers.

Server details

How reliably does A Rust Server stay online?

Right now, you can reach A Rust Server. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 22 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does A Rust Server run from?

A region is not published by A Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 193.33.171.143:10011.

Which Rust version is A Rust Server running?

A Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on A Rust Server?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe.

How often does A Rust Server wipe, and on which days?

Too few wipes of A Rust Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 7 days 20 hours.

Server tags

What do the server tags on A Rust Server mean?

These are the tags A Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does A Rust Server appear?

The Rust Server Trends lists that take in A Rust Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto A Rust Server?

To join, enter client.connect 193.33.171.143:10011 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.