Rust Server TrendsSeismic network · station log
Recording Stations11,709 Players54,841 Active3,244 Wipes · 3 h155 48 h

Station XX-15986 · no signal

[U.S]OzziGaming 2x | Bi-Weekly |

Offline 193.31.31.104:28056 checked 22d ago

2x moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,986
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15986 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 817 on average
739/ 750
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 605 on average
358/ 350
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 374 on average
9/ 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 352 on average
124/ 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 332 on average
1022/ 1030
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 314 on average
151/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [U.S]OzziGaming 2x | Bi-Weekly |?

Generated by the game, the map on [U.S]OzziGaming 2x | Bi-Weekly | is procedural, size 3,000 with seed 1. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [U.S]OzziGaming 2x | Bi-Weekly |?

2x gather is what [U.S]OzziGaming 2x | Bi-Weekly | runs, judging by its name. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [U.S]OzziGaming 2x | Bi-Weekly | right now?

No players are recorded on [U.S]OzziGaming 2x | Bi-Weekly | at this moment; it is offline, and the last sighting was 22 days 10 hours ago.

How does [U.S]OzziGaming 2x | Bi-Weekly | rank against other Rust servers?

Over the last seven days, [U.S]OzziGaming 2x | Bi-Weekly | recorded enough player hours to reach #15,986 worldwide, placing it in the top 71% of all ranked servers.

Operator and location

How reliably does [U.S]OzziGaming 2x | Bi-Weekly | stay online?

[U.S]OzziGaming 2x | Bi-Weekly | is down at the moment; the last recorded contact was 22 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 5 October 2026 is when Rust Server Trends first recorded it.

Where in the world is [U.S]OzziGaming 2x | Bi-Weekly | hosted?

No region is published by [U.S]OzziGaming 2x | Bi-Weekly |. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 193.31.31.104:28056 is the address it uses.

What build of Rust does [U.S]OzziGaming 2x | Bi-Weekly | use?

Rust network protocol 2634 and build 166652 on Linux is what [U.S]OzziGaming 2x | Bi-Weekly | runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does [U.S]OzziGaming 2x | Bi-Weekly | run its wipes?

The rhythm of [U.S]OzziGaming 2x | Bi-Weekly | cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 23 days 20 hours.

Lists and tags

What do the server tags on [U.S]OzziGaming 2x | Bi-Weekly | mean?

The game's server browser reads the tags [U.S]OzziGaming 2x | Bi-Weekly | publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [U.S]OzziGaming 2x | Bi-Weekly | appear?

The Rust Server Trends lists that take in [U.S]OzziGaming 2x | Bi-Weekly | are: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How to join

What steps get you onto [U.S]OzziGaming 2x | Bi-Weekly |?

To join, enter client.connect 193.31.31.104:28056 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://ozzigaming.com.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.