Rust Server TrendsSeismic network · station log
Recording Stations11,634 Players45,438 Active3,128 Wipes · 3 h94 48 h

Station XX-15400 · no signal

[U.S]OzziGaming 1.5x | Bi-Weekly |

Offline 193.31.31.104:28026 checked 4d ago

1.5x moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,400
top 69%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15400 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RUST ROOM 1.5x | MAIN | Wipe 23.10 groups of 200+ · 1.5x · weekly · 142 on average
4/ 500
RUST ROOM 1.5x | SATURDAY | Wipe 24.10 groups of 200+ · 1.5x · 139 on average
15/ 500
[EU] Willjum's 1.5x Solo/Duo/Trio | Thursday wipes EU · groups of 8+ · 1.5x · weekly · 14 on average
1/ 175
RUST RAID REVENGE |X1.5/X3|СУДНЫЙ ЧАС|SKINS|23.10 EU · groups of 100+ · 1.5x · weekly · 4 on average
2/ 100
Alkad #1 (x1.5|Kits) EU · groups of 16+ · 1.5x · biweekly · 2 on average
0/ 150
[PvPvE] RESPAWN x1.5 groups of 10+ · 1.5x · monthly · 1 on average
1/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [U.S]OzziGaming 1.5x | Bi-Weekly |?

Generated by the game, the map on [U.S]OzziGaming 1.5x | Bi-Weekly | is procedural, size 3,000 with seed 1. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [U.S]OzziGaming 1.5x | Bi-Weekly |?

Going by its name, [U.S]OzziGaming 1.5x | Bi-Weekly | runs 1.5x gather. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [U.S]OzziGaming 1.5x | Bi-Weekly | right now?

[U.S]OzziGaming 1.5x | Bi-Weekly | is not responding at this moment and is offline, last seen 4 days 17 hours ago. The population averaged 0 players over the past week.

How does [U.S]OzziGaming 1.5x | Bi-Weekly | rank against other Rust servers?

On player hours for the past week, [U.S]OzziGaming 1.5x | Bi-Weekly | sits at #15,400, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does [U.S]OzziGaming 1.5x | Bi-Weekly | stay online?

[U.S]OzziGaming 1.5x | Bi-Weekly | is down at the moment; the last recorded contact was 4 days 17 hours ago. 64 of 168 hours in the last 7 full days were up time, 38% of the total. 5 October 2026 is when Rust Server Trends first recorded it.

Which region does [U.S]OzziGaming 1.5x | Bi-Weekly | run from?

No region is published by [U.S]OzziGaming 1.5x | Bi-Weekly |. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 193.31.31.104:28026.

What build of Rust does [U.S]OzziGaming 1.5x | Bi-Weekly | use?

[U.S]OzziGaming 1.5x | Bi-Weekly | is running Rust network protocol 2634 and build 166652 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does [U.S]OzziGaming 1.5x | Bi-Weekly | wipe, and on which days?

Too few wipes of [U.S]OzziGaming 1.5x | Bi-Weekly | are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 22 days 18 hours.

Tags

What do the server tags on [U.S]OzziGaming 1.5x | Bi-Weekly | mean?

These are the tags [U.S]OzziGaming 1.5x | Bi-Weekly | publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [U.S]OzziGaming 1.5x | Bi-Weekly | appear?

These Rust Server Trends lists include [U.S]OzziGaming 1.5x | Bi-Weekly |: 1.5x Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1.5x.

Connecting

What steps get you onto [U.S]OzziGaming 1.5x | Bi-Weekly |?

You can connect by pressing F1 in Rust and typing client.connect 193.31.31.104:28026 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.