Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players34,993 Active2,836 Wipes · 3 h74 48 h

Station EU-507 · recording

RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST

Online EU 193.25.252.90:28046 checked 13m ago

weekly wipes vanillaoxide
Connect
Players now
0/ 300
0% full
Motion · 24 h
M0.5falling
−3 players on the day
7-day average
33
peak 292
Rank
#507
top 2% · #238 in EU
Last wipe
4d ago
weekly schedule
Next wipe
2d 6h
Sat 31 Oct, 13:30 UTC
Seismic record · station EU-507 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 300 slots
Motion · 24 h
M0.5falling−3 players
Sharpest hour
−7into Wed 01:00 UTC
Peak · 48 h
35most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 13:30 UTC, in 2d 6h. Every Saturday at 13:30 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
268players, last three wipes
crowd held
0%else halves by day 1.5

Coming wipes

  1. 2d 6hSat 31 Oct, 13:30 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 9d 6hSat 7 Nov, 13:30 UTC
  4. 16d 6hSat 14 Nov, 13:30 UTC
  5. 23d 6hSat 21 Nov, 13:30 UTC
  6. 30d 6hSat 28 Nov, 13:30 UTC
  7. 35d 12hThu 3 Dec, 19:00 UTCFW
  8. 37d 6hSat 5 Dec, 13:30 UTC

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctSat 10 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 292, 5 hours in, with 20 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 13:30 UTC4d ago M2.4rising 292+20 queue – running 28
Sat 17 Oct, 12:00 UTC11d ago M2.4rising 293+38 queue halved by day 2 7.1 days 28
Sat 10 Oct, 12:00 UTC18d ago M2.3rising 220 halved by day 3 7 days 15
Sat 3 Oct, 12:01 UTC25d ago M1.1rising 26 halved by day 1 7 days 12
Thu 1 Oct, 17:59 UTC FW27d ago M1.4rising 26 – 1.8 days 0
Sat 26 Sep, 12:00 UTC32d ago M1.5rising 34 halved by day 1 5.2 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average
194/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
15/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average
15/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
16/ 100
Rustafied.com - EU Main EU · groups of 16+ · weekly · 235 on average
14/ 100
Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 215 on average
27/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST?

The procedural map on RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST is size 3,650 with seed 696956, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST?

No gather rate appears in the name of RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Oxide is the plugin framework it runs. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST?

A reading taken now shows 0 players on RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST, which has 300 slots. Averaged across the last seven days the population was 33 players, reaching a peak of 292. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 32 players.

How does RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST rank against other Rust servers?

RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST is #238 in Europe and #507 worldwide on the past week's player hours, within the top 2% of ranked servers.

Server facts

How reliably does RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST stay online?

RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST is up at the moment. The uptime it reports puts its last restart about 5 hours ago. 166 of 168 hours in the last 7 full days were up time, 99% of the total. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

Does RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST hold a steady tick rate?

Its average server fps over the last 48 hours was 30, and it never dropped below 19. The world held up to 122,317 entities at its peak, buildings and deployables included. It reached a ceiling of 5,093 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST hosted?

With its EU tag, RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 193.25.252.90:28046.

What build of Rust does RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST use?

On Linux, RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST?

On average, the busiest point of its recent wipes drew 268 players. 5 hours after the latest wipe the crowd peaked, with 20 waiting in the queue. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 1.5 in the wipes where it didn't hold.

How often does RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST wipe, and on which days?

At RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST the wipes follow a every Saturday at 13:30 UTC rhythm. Saturday 31 October at 13:30 UTC is when its next wipe is due. The present world dates from 4 days 16 hours. The tags it publishes carry a weekly wipe schedule.

Lists and tags

What do the server tags on RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST mean?

The game's server browser reads the tags RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): Slots: 300; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST appear?

The Rust Server Trends lists that take in RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST are: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 25+ on average.

Who is behind RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST?

The same operator most likely runs RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST and the 10 other servers we track that also publish a rustvikings.com hostname.

How to join

How do you connect to RustVikings | Quad | Saturdays | FULLWIPE 24/10 16:00CEST?

You can connect by pressing F1 in Rust and typing client.connect 193.25.252.90:28046 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://rustvikings.com.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players Slots: 300.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.