Station XX-13060 · no signal
SERVER2
Offline 193.248.137.50:28015 checked 9d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,060
- top 59%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.7 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 10 Oct, 08:30 UTC19d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 9 Oct, 15:06 UTC20d ago | M0.0▲rising | 1 | – | 0.7 days | 0 | |
| Fri 2 Oct, 21:15 UTC27d ago | M0.0■steady | 0 | – | 6.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on SERVER2?
A procedural map runs on SERVER2, generated by the game.
Which settings and rules apply on SERVER2?
The name of SERVER2 gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on SERVER2?
SERVER2 is not responding at this moment and is offline, last seen 9 days 17 hours ago.
How does SERVER2 rank against other Rust servers?
On player hours for the past week, SERVER2 sits at #13,060, which puts it inside the top 59% of every ranked server.
Server details
How reliably does SERVER2 stay online?
SERVER2 is down at the moment; the last recorded contact was 9 days 17 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 26 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is SERVER2 hosted?
A region is not published by SERVER2. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 193.248.137.50:28015 is the address it uses.
Which Rust version is SERVER2 running?
Rust network protocol 2634 and build 167781 on Windows is what SERVER2 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on SERVER2?
1 players, on average, was the busiest crowd at its recent wipes. 29 hours into the latest wipe, the crowd reached its peak.
On what timetable does SERVER2 run its wipes?
No next wipe can be predicted for SERVER2, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days 17 hours is how long the current world has been running.
Tags
What do the server tags on SERVER2 mean?
These are the tags SERVER2 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does SERVER2 appear?
The Rust Server Trends lists that take in SERVER2 are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto SERVER2?
To join, enter client.connect 193.248.137.50:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.