Rust Server TrendsSeismic network · station log
Recording Stations11,744 Players55,501 Active3,172 Wipes · 3 h123 48 h

Station XX-12280 · no signal

Jump Hub

Offline 193.234.38.34:28015 checked 1d ago

moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,280
top 55%
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-12280 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123409:0010:0011:0012:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct25 Oct26 Oct28 Oct30 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 13:39 UTC2d ago – – – – – 0
Mon 26 Oct, 18:43 UTC3d ago – – – – – 0
Mon 26 Oct, 16:44 UTC3d ago – – – – – 0
Fri 23 Oct, 20:42 UTC6d ago – – – – – 0
Fri 23 Oct, 19:25 UTC6d ago M0.0falling 0 – 2.9 days 1
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 30.10 EU · groups of 8+ · weekly · 116 on average
140/ 300
Pickle Rust EU Monthly EU · no group limit · 50 on average
51/ 100
EU Hub 01 EU · groups of 1000+ · 23 on average
0/ 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average
2/ 300
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average
1/ 50
Warriors groups of 8+ · 2 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Jump Hub?

A procedural map runs on Jump Hub, generated by the game.

Which settings and rules apply on Jump Hub?

You will find no gather rate in the name of Jump Hub. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Jump Hub right now?

No players are recorded on Jump Hub at this moment; it is offline, and the last sighting was 35 hours ago. The seven-day average is 0 players, with a peak of 1.

How does Jump Hub rank against other Rust servers?

On player hours for the past week, Jump Hub sits at #12,280, which puts it inside the top 55% of every ranked server.

Server details

How reliably does Jump Hub stay online?

Jump Hub is down at the moment; the last recorded contact was 35 hours ago. 19 of 168 hours in the last 7 full days were up time, 11% of the total. 21 October 2026 is when Rust Server Trends first recorded it.

Which region does Jump Hub run from?

A region is not published by Jump Hub. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 193.234.38.34:28015.

What build of Rust does Jump Hub use?

On Windows, Jump Hub runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Jump Hub wipe, and on which days?

None of the resets at Jump Hub counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Tags

What do the server tags on Jump Hub mean?

These are the tags Jump Hub publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; ^x (Unknown flag): This is a flag with no entry in Facepunch's documentation. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Jump Hub appear?

These Rust Server Trends lists include Jump Hub: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

What steps get you onto Jump Hub?

To join, enter client.connect 193.234.38.34:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,^z,^y,^x,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Other

^x
Unknown flag This is a flag with no entry in Facepunch's documentation.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.