Rust Server TrendsSeismic network · station log
Recording Stations11,749 Players65,278 Active3,453 Wipes · 3 h195 48 h

Station XX-15323 · no signal

Professional Respawners | PVP | 2x | ORP | Stacks+

Offline 193.203.238.34:28015 checked 3d ago

2x moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15323 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.9 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 SepTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 20:14 UTC FW27d ago M0.0rising 1 – running 0
Sat 26 Sep, 22:25 UTC32d ago M0.0steady 1 held half 4.9 days 1
Tue 22 Sep, 00:33 UTC37d ago M0.3rising 2 held half 4.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 820 on average
758/ 800
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 606 on average
423/ 450
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 375 on average
104/ 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 352 on average
164/ 185
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 332 on average
1048/ 1090
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 315 on average
168/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Professional Respawners | PVP | 2x | ORP | Stacks+?

Generated by the game, the map on Professional Respawners | PVP | 2x | ORP | Stacks+ is procedural, size 4,500 with seed 13213123. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Professional Respawners | PVP | 2x | ORP | Stacks+?

2x gather is what Professional Respawners | PVP | 2x | ORP | Stacks+ runs, judging by its name. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Professional Respawners | PVP | 2x | ORP | Stacks+ right now?

Professional Respawners | PVP | 2x | ORP | Stacks+ is not responding at this moment and is offline, last seen 3 days 16 hours ago. Averaged across the last seven days, the population was 0 players.

How does Professional Respawners | PVP | 2x | ORP | Stacks+ rank against other Rust servers?

Over the last seven days, Professional Respawners | PVP | 2x | ORP | Stacks+ recorded enough player hours to reach #15,323 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does Professional Respawners | PVP | 2x | ORP | Stacks+ stay online?

As recorded now, Professional Respawners | PVP | 2x | ORP | Stacks+ is not reachable, the last contact having been 3 days 16 hours ago. 92 of 168 hours in the last 7 full days were up time, 55% of the total. Its earliest appearance in the records of Rust Server Trends dates to 21 September 2026.

Which region does Professional Respawners | PVP | 2x | ORP | Stacks+ run from?

A region is not published by Professional Respawners | PVP | 2x | ORP | Stacks+. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 193.203.238.34:28015.

Which Rust version is Professional Respawners | PVP | 2x | ORP | Stacks+ running?

On Windows, Professional Respawners | PVP | 2x | ORP | Stacks+ runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Professional Respawners | PVP | 2x | ORP | Stacks+?

The recent wipes averaged a busiest count of 1 players. 4 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does Professional Respawners | PVP | 2x | ORP | Stacks+ run its wipes?

No next wipe can be predicted for Professional Respawners | PVP | 2x | ORP | Stacks+, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 15 hours.

Lists and tags

What do the server tags on Professional Respawners | PVP | 2x | ORP | Stacks+ mean?

The game's server browser reads the tags Professional Respawners | PVP | 2x | ORP | Stacks+ publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Professional Respawners | PVP | 2x | ORP | Stacks+ appear?

You will find Professional Respawners | PVP | 2x | ORP | Stacks+ on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Connecting

What steps get you onto Professional Respawners | PVP | 2x | ORP | Stacks+?

Enter client.connect 193.203.238.34:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/xRsXcWC3Vf is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.