Rust Server TrendsSeismic network · station log
Recording Stations11,866 Players102,609 Active3,946 Wipes · 3 h551 48 h

Station XX-15409 · no signal

Name of Server as Shown on the Client Server List

Offline 193.19.207.223:28015 checked 8d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
28d ago
no schedule published
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15409 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct21 Oct24 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:54 UTC FW28d ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average
307/ 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
385/ 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
926/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
45/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
979/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
780/ 800
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

Which settings and rules apply on Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC off, Valve's anti-cheat.

Player counts

What is the current population on Name of Server as Shown on the Client Server List?

No players are recorded on Name of Server as Shown on the Client Server List at this moment; it is offline, and the last sighting was 8 days 19 hours ago.

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

The last seven days of player hours place Name of Server as Shown on the Client Server List at #15,409, in the top 69% of all ranked servers.

Server facts

How reliably does Name of Server as Shown on the Client Server List stay online?

No contact with Name of Server as Shown on the Client Server List right now, and the last recorded contact was 8 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 28 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Name of Server as Shown on the Client Server List hosted?

No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 193.19.207.223:28015 is the address it uses.

What build of Rust does Name of Server as Shown on the Client Server List use?

Name of Server as Shown on the Client Server List is running Rust network protocol 2634 and build 167781 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does Name of Server as Shown on the Client Server List run its wipes?

Once a month Name of Server as Shown on the Client Server List wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 1 hours is how long the current world has been running.

Server tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

These are the tags Name of Server as Shown on the Client Server List publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Name of Server as Shown on the Client Server List appear?

The Rust Server Trends lists that take in Name of Server as Shown on the Client Server List are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Name of Server as Shown on the Client Server List?

To join, enter client.connect 193.19.207.223:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.