Rust Server TrendsSeismic network · station log
Recording Stations11,738 Players62,312 Active3,391 Wipes · 3 h192 48 h

Station XX-13693 · no signal

Test

Offline 193.141.60.212:28015 checked 12d ago

quad moddedoxide
Connect
Players now
1/ 100
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,693
top 63%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13693 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 63% of all ranked servers, and #577 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 07:19 UTC12d ago M0.0rising 1 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average
8/ 60
Geležinis Miškas quad · 6 on average
4/ 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average
8/ 80
Rustoria.co -Us Mondays NA · quad · 3 on average
16/ 300
LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average
1/ 100
Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe NA · quad · weekly · 3 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Test?

No gather rate appears in the name of Test. 4 players is the most a group can hold (quad). It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Test?

No players are recorded on Test at this moment; it is offline, and the last sighting was 12 days 3 hours ago.

How does Test rank against other Rust servers?

Over the last seven days, Test recorded enough player hours to reach #13,693 worldwide, placing it in the top 63% of all ranked servers. Within quad, it places #577.

Operator and location

How reliably does Test stay online?

As recorded now, Test is not reachable, the last contact having been 12 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 17 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Test hosted?

A region is not published by Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 193.141.60.212:28015.

Which Rust version is Test running?

Test is running Rust network protocol 2634 and build 167231 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Test?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

How often does Test wipe, and on which days?

On record so far are too few of Test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 12 days 4 hours.

Tags

What do the server tags on Test mean?

These are the tags Test publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167231 (Build): The game build is 167231; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; rustmaps (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Test appear?

These Rust Server Trends lists include Test: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

Join the server

How do you connect to Test?

You can connect by pressing F1 in Rust and typing client.connect 193.141.60.212:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptsw,$r?,v2634,gmrust,cs167231,ts4,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts4
Group limit The team limit is 4.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167231
Build The game build is 167231.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

rustmaps
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.